No Man’s Sky

No Man's Sky

Cheat Codes:
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Submitted by: David K.

Easy money:
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Shoot asteroids near a space station to mine their elements, return to the space station, 
sell everything, and repeat as many times as desired. This is the fastest and easiest 
method to getting money -- and it works anywhere at any time. There are infinite asteroids.
Some of them even contain rare metals that sell for much higher prices, but mostly you will
find thamium. It is not worth much, but the fact that you can get 100 of them in one second
is worth the trouble (100 thamium is worth 2,000 units). You also do not have to wander off
too far from the space station since there are asteroids everywhere. This is best done in 
a solar system with high thamium prices. Make sure you have a clean inventory in your ship 
and suit.

Make lots of Bypass Chips and sell them. They only cost 10 plutonium and 10 iron to make, 
and the blueprint is unlocked from the start. They are the two most common elements. While
10 of these elements are worth almost nothing, a bypass chip is worth 3,500 units. Obtain 
a lot of iron and plutonium, go to a space station, craft bypass chips, and sell them until
you run out of resources. Then, repeat the process. You will make 35,000 units from 100 
plutonium and 100 iron (selling the elements alone would give you only 5,000 units).

Visit Atlas Interfaces (formerly Atlas Stations) and get the Atlas Stones. They sell for 
70k units (after patch 1.03). Before the patch they sold for 270k.

Stack up on rare metals (gold, titanium, etc.). All the elements with a green background 
color are worth a lot. Gold is the best one. Some planets have a lot of gold. This is 
random, but if you find such a planet, you should take advantage of it. Gold usually comes
in the form of giant rocks. You can find a lot of it on radioactive planets.

Everything you discover can be uploaded (and renamed) when connected to the game servers.
You will get money for doing this. This is helpful for getting things going early in the 
game. When the current space station does not offer a good price for your stuff, sell it 
at the next station.


Getting to galaxy center quickly:
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The ultimate goal in the game is to reach the center of the galaxy. Early in the game 
you will encounter a Space Anomaly. It looks like a smaller version of a space station 
with a spinning machine around it. They appear randomly as you fly through space. Inside
is an alien. Talk to it to be presented with three paths: Go for the center (follow black 
holes), go for atlas (follow atlas stations for money), explore as you desire. Select 
the path to the center choice to automatically locate a black hole on your map. 
Then, complete the following steps:

1.Upgrade your Hyperdrive to warp 300 LY instead of 100. Even more is possible with a 
  second upgrade.
2.Use a black hole. They will teleport you 2,000 light years closer to the center. 
  This is by far the quickest way to travel.
3.Warp to Atlas Interface and collect the two Warp Cells and Atlas Stone. 
  Every Atlas Interface has two free Warp Cells -- so you do not have to craft them.
4.Repeat steps 2 and 3. Collect the two warp cells from Atlas Interface, 
  use them to get to a black hole, and repeat.

Later when you have the Atlaspass V3, you can find fuel resources (Suspension Fluid, 
Electron Vapour, Antimatter, Warp Cells) in the back room of space stations. The V3 
pass is only available when you are much further into the game. Once you have it, this
basically gives infinite warp cells. You would buy Zinc and Heridium from the station,
open the locked canisters in the backroom for fuel ingredients, and craft them together
into a Warp Cell (Plutonium is also found in the backroom; you must get Thamium yourself
by shooting a few asteroids). Additionally, keep stacks of Plutonim, Heridium, Zinc, 
and Thamium in your inventory. They are needed to craft fuel related items. 
Note: If you want to get to the center even quicker, delete the patches and play Version 
1.00 of the game. You will start only 40,000 lightyears away from the center (with the 
patch installed you start 175,000 lightyears away). Also, you do not need the Atlaspass
V3 in the unpatched version to get unlimited fuel resources.


Getting the Atlas Pass V1 and finding a Space Anomaly:
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In the third solar system (after warping two times), you must use your ship's scanner 
to locate an Alien Monolith. The monolith will be marked with a purple icon on one of 
the planets. This is after you have learned how to craft the antimatter and warped to 
the next star. Interact with the Alien Monolith to mark an Atlas Interface on your map.
Warp to the Atlas Interface. In the Atlas Interface, you must talk to the large orb and
choose to "Concent." Do not refuse the orb. When you pick the correct option, it will 
give you an Atlas Stone. Space Anomalies will now randomly appear when you travel to 
new solar systems. You may have to warp many times before finding one. It is random 
and one will eventually appear. It is recommended you stay on the path the game gives 
you. When you reach a new system, always use your scanner. If a Space Anomaly is nearby,
it should get marked with a purple icon. Inside is an Alien scientist. Talk to him to 
get the Atlas Pass V1 crafting formula. Then, craft it for 25 x Iron + 10 x Heridium. 
The Atlas Pass gives you access to the side rooms of Space Stations. These contain 
upgrades for your multi-tool and exo suit. Some locked boxes can also be opened with 
it that contain rare materials such as Suspension Fluid, Electron Vapour, Antimatter,
and Warp Cells. Note: It does not matter which path you choose at the beginning of 
the game (or if you choose one at all). The directions above are the same regardless.


Getting Heridium:
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Heridium is a Silicate element, commodity, and crafting material in the game. It is 
used to craft Antimatter and some upgrades. It can be found on planets and mined from 
tall rocks. These are quite common. You can fly close to the surface with your starship
to spot them. They give hundreds of Heridium per rock. It can also be bought at any 
space station from the trade terminal and merchants. They usually sell 20-50 Heridium 
(you need 50 for crafting Antimatter).


Upgrading Hyperdrive (FTL Warp Drive):
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The Hyperdrive allows you to jump from one solar system to the next. The following 
two strategies are the best ways to upgrade it. While exploring planets, you will 
notice smoking drop pods (Damaged Machinery). They usually contain upgrades for your
ship. If you are lucky, you can get an upgrade for the Hyperdrive. Fly close to the 
surface and watch out for black smoke and blue blinking machinery on the ground. 
Also, talk to the alien at every space station you visit. The weirder the conversation
and the higher your standing with a faction, the better the possible reward. For example,
on the right wing of a space station you could meet an alien from the Korvax Race. 
During the multiple choice dialogue, you can select whether to let him extract some of 
your brain cells or not (for his research). If you agree, which temporarily depletes your
shield, you will be rewarded with the "Warp Reactor V1" upgrade. When you have dialogues 
with really weird (or life threatening) options, it is recommended to agree to the most 
risky requests since these options give the best rewards. Unfortunately, there is no 
100% full proof method to get the upgrade right away. It will take some time and comes 
down to luck. Try to give the correct answer in all alien dialogues. 
This will increase your standing with them and lead to better rewards.


Getting Atlas Stones:
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Atlas Stones are a very valuable item. You can find them at Atlas Interfaces (formerly
Atlas Stations). Talk to the large orb inside the station to get one Atlas Stone. You
can get one Atlas Stone at every Atlas Interface you visit. They are worth 70k units 
after patch 1.03 (before the patch they were worth 270k). Other than selling them for
money, they have no use in the game. A nice benefit of Atlas Interfaces is that they 
also give you two Warp Cells, teach you new alien words, and give you Exosuit blueprints.


Easy Credits From Bypass Chips:
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Through at least Patch 1.0.3, you can earn easy money. To do so, first farm Iron and 
Plutonium, which form in stacks of 250. Next, combine those stacks to form Bypass Chips.
For each such combination, you will receive 25 Bypass Chips (each individual chip is 
comprised of 10 Iron and 10 Plutonium). You can sell your Bypass Chips for around 3100 
credits apiece at a Galactic Terminal. The market price varies from terminal to terminal,
but you should expect to receive around 775,000 credits in exchange for a stack of 250 
Bypass Chips.


Prioritize Exosuit Upgrades:
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As you wander the various planets throughout the galaxy, you'll quickly find that you 
need more inventory slots in order to make better use of your time. You can upgrade 
your storage capacity by raiding Shelter locations. You can upgrade your inventory for
free the first time around, but after that, each subsequent upgrade will increase in 
price by 10,000 credits.


Upgrade Your Scanner:
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Throughout the game, you'll rely on your scanner to find Elements, as well as relays 
that point the way to Colony Bases, Manufacturing Facilities, and other such destinations.
Therefore, it makes sense to start looking for ways to upgrade your scanning capabilities 
immediately. Typically, you can find scanner Blueprints in Colony Bases and Manufacturing 
Facilities, secreted in wall terminals. Obtain the blueprint and then the required 
components and get to upgrading. It will make everything that comes after that moment 
go more smoothly.


Affordable Language Mastery:
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You can affordably master languages if you follow this technique. First, acquire around 200 
Carbon. Next, find a space station. Enter the regular door and chat with the alien you find 
waiting there. Each brief conversation costs 20 Carbon, but every second chat will offer the
chance to learn a new word. Continue talking with the alien. Once you know enough words, 
other available options will appear and you can receive either an Isotope or Fuel for using
them. Typically, these can be turned into 56 Carbon, a nice return on the 40 you had to 
spend. After a certain point, you're essentially gaining resources instead of spending them 
as you master the local language.


Faster swimming:
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To swim very fast, you must be moving really fast before hitting the water, and cannot bump
into any objects in your trajectory once under water. The best way to do this is to fall 
from a really high height. Go to the shore, perform a Melee Dash with the Jetpack Jump and 
keep going up until your jetpack runs out, then keep holding forward once you hit the water.
You can then turn and pitch your camera into any direction to maintain your falling velocity
underwater. If you are in an underground cave and cannot get a lot of height, use sprint and
Melee Dash into a bunnyhop to build up a lot of velocity before you hit the water, then 
point your camera into the trajectory you want to go once you are underwater.


Melee Dash and Melee Dodge:
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If you perform a melee attack while strafing, it is like a hidden quick dodge move. It is 
useful for dodging sentinel fire. If you perform a melee attack while moving forward, you 
gain a quick forward dash for a second. Melee while moving forward and while standing still
in the middle of the melee animation do a quick jump to perform a quick bunnyhop dash forward.
Maintain your height with the jetpack to cover a very long distance quickly. You have to 
quickly jump after melee to get this to work (at least within a quarter second of pressing
[Melee]). This can also be applied in strafing directions as well.


No base building limit:
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Use a text editor to edit the "TKGRAPHICSSETTINGS" file in your Steam Apps folder or the 
"DocumentsMy GamesNo Man's SkyBinariesSETTINGS" directory. 
Find the "< Property name="RemoveBaseBuildingRestrictions" value="false" / >" line and 
change the "false" to "true". This will remove the "Limit Reached" message, allowing you 
to build an unlimited number of base parts on your plot. 
Find the "< Property name="BaseBuildingLimit" value="2000" / >" line and change the "2000" 
to "1999". This will increase the size of your base building plot. 
Changing this value will multiply the amount of space you can build on. 
Then, save and close the "TKGRAPHICSSETTINGS" file.

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