Murloc RPG Cheat Codes: ------------ Update by: joseph Submitted by. RM Code Result ------------------------------------- dragoonfaa - turns u into a dragonfly. instant70 - gets u to instant 70. instant60 - gets u to instant 60. KILL - allows u to 1hit kill. aka - allows u to have 5000000. allow - allows u to do ANYTHING. disallow - makes u not able to do anything. kill60 - makes u able to kill a level 60 no wep. Secrets: -------- Harpy - Rare Spawn: ------------------- While attacking a tiger or gorilla in STV, you might instead fight a harpy. Be sure to kill it without it taking a turn or else it might run away. It drops Benediction, a + to intellect staff that sells for around 4 gold. Freeing Falthir: ---------------- Simply buy a goblin dynamite from the goblin vendor near the Eleywn Forest transporter and use it(press spacebar) at the cage to blow the cage up and free Falthir, you'll find Falthir and he's Brother at the middle of STV after you free him. Gahz'ranka - the fish beast: ---------------------------- You find out about this from freeing Falthir the Troll in Zul Gurub. His friend, when spoken to, only ever talks about a fish beast in Zul Gurub. You don't need to free Falthir to encounter Gahz'Ranka. Falthir sells some items. To find Gahz'ranka, enter the final bring screen in Zul Gurub from either side. You have around a 1% chance of finding him without a lucky fishing hat equipped. If you have the lucky fishing hat equipped it's about a 15% chance to find him. If you have the sound on, you'll hear a roar. Walk Murk on to the bridge and he'll say 'what was that...?' and then the fight starts. This is a randomly triggered event, meaning you might have to leave then center the screen many times before you meet the fish monster. Gahz'Ranka isn't a hard fight. Use your normal strategy and it should work. Once he dies he drops Furor's Eyepatch. It's a head piece with 30 Agi. A Great Dragon in Azeroth - Onyxia: ----------------------------------- You have to have freed Falthir to find Onyxia. Further, you have to be level 20 or above. This is because Falthir sells various objects once freed. One of these is a 'Blood Talisman'. It's not great, but many people don't have anything else in the trinket slot so 4 Sta is better than nothing. It has a minimum level of twenty and cost 55gold. Buy this trinket and equip it. For those interested, in WoW getting hold of your Blood talisman to enter Onyxia's lair is a damn site harder than freeing a Troll! Once you have the trinket,go back to the goblin transporter, return to the Jasperdine mine. Go all the way to the last screen, the part where you fought fangus with the chest at the back with the epic mace (candlestick) in it, (opened by dynamite). If you have the talisman equipped, a fairly common random ocurance is a portal appearing at the end to Onyxia's lair. You might have to leave and re-enter the screen a few times to trigger it. Go to the portal and press spacebar to enter Onyxia's Lair Onyxia is a big dragon which does lots of damage. But not immune to stuns. So simply use Frost Nova every 2 turns. When dead, she gives Ancient Cornerstone Grimoire. An off hand, that instead of summoning a skeleton like it should, gives you 300 Intellect. All of a sudden making the mage route viable again. Felva the Rogue and Ambush: --------------------------- The first time you meet the rogue, she is one screen right of the freed troll. The next she is the first screen in Zul Gurub. You must enter from the right side to see her. The next time you see her she's two screens right of Falthir. Note: You can still see her if you've killed the rogue in the arena. On the third time that she spots you she talks to you, She says: She's seen you in the arena and you're really good. She wants you to kill a goblin - the one that goes on and on about a really big dragon in Azeroth. At this point she teaches you the ambush skill - you don't actually have to bother with the rest of it. Go back to where the postman is in STV. Equip a dagger, and talk to him, you'll enter a battle with him, simply Cold Blood + Ambush him and he drops a necklace that's got some Agility on it. If you walk to the second screen right of the Troll, she reappears again and takes the neckpiece of you and gives you gold. If you'd rather keep the necklace, you have to avoid that part of the Jungle from now on as there's no 'screw you, I want the necklace' option. Passwords: ---------- In the save main mean Password Effect ----------------- murloc30 - geting to level 30 murloc99 - having poreful items murloc60 - havig 100,silvers Easter Egg - feronios furocius fang II: --------------------------------------- The weapon "feroinious the ferocious fang" has a second form in stranglethorn fever but u need to have lv.10 and keep on killing harpies until u get the weapon "benedict" and it is exactly identical to feronius ferocious fang except the look, the stat change, and the battle form. plz rate. Kill the rare harpies!^ Murloc RPG v1.2: Items: ------------------------- Submitted by: Lailath Items, Itemdescriptions and where to be found. For Codes, there is a Hex-Editor needed, just use any Hex-Editor, use [Raw Hex] and [Double (64)]. Be careful to copy and paste exactly the right strings. In Example within the []. Example Copy und Paste: Copy .slot0..[.goblin_dynamite..] Paste .slot1..[.none..] Items: [Name/Type (Weapon, Armor, Jewel etc.)/+Boni/Level/Location/Color] ashkandi Ashkandi, the Greatsword: Sword, +9-13 DMG, +160 STR, Level 20, Gurubashi Arena by Champion-Fight, Purple beasts_gloves Beaststalker's Gloves: Hands, +218 Armor, +15 STM, Level 14, Gurubashi Arena by Fight, Purple benediction Benediction: Staff, +2-4 DMG, +16 INT, Level 13, Stranglethorn Path by Chance, Purple bld_tal Blood Talisman: Trinket, +5 Armor, +4 STM, Level 20, Stranglethorn Path after free Falthir (Zul 'Gurub Questitem), Purple blood_greaves Bloodsoaked Greaves: Feet, +486 Armor, +25 STM, Level 24, Zul 'Gurub by Fight, Blue candlestick Large Candlestick: Mace, +5-7 DMG, Level 8, Jasperdine Mine (Elwynn Forest) in a Chest, Purple coif_elem Coif of Elements: Head, +297 Armor, +13 STM, Level 13, Gurubashi Arena by Fight, Blue destiny Destiny: Sword, +3-6 DMG, +7 STR, Level 10, Gurubashi Arena by Fight, Purple dev_mantle Devout Mantle: Shoulder, +64 Armor, +21 INT, Level 12, Gurubashi Arena by Fight, Blue earth_orb Earthcalm Orb: Off-Hand, +5 Armor, +10 INT, Level 20, Gurubashi Arena by Fight, Purple emb_chest Embossed Plate Armor: Chest, +337 Armor, +6 STR, Level 11, Gurubashi Arena from Merchant, Green emb_boots Embossed Plate Boots: Feet, +133 Armor, +4 STR, Level 11, Gurubashi Arena from Merchant, Green emb_bracers Embossed Plate Bracers: Wrist, +78 Armor, Level 10, Gurubashi Arena from Merchant, Green emb_gloves Embossed Plate Gauntlets: Hands, +139 Armor, Level 10, Gurubashi Arena from Merchant, Green emb_belt Embossed Plate Girdle: Waist, +91 Armor, Level 10, Gurubashi Arena from Merchant, Green emb_helm Embossed Plate Helmet: Head, +210 Armor, +3 STR, Level 10, Gurubashi Arena from Merchant, Green emb_legs Embossed Plate Leggings: Legs, +275 Armor, +5 STR, Level 11, Gurubashi Arena from Merchant, Green emb_should Embossed Plate Pauldrons: Shoulder, +186 Armor, +4 STR, Level 11, Gurubashi Arena from Merchant, Green emb_shield Embossed Plate Shield: Shield, +675 Armor, +2 STR, Level 12, Gurubashi Arena from Merchant, Green fang_ven Fang of Venoxis: Dagger, +4-6 DMG, +8 INT, Level 15, Gurubashi Arena by Fight, Purple flow_robe Flowing Ritual Robes: Chest, +100 Armor, +28 INT, Level 18, Zul 'Gurub by Fight, Purple gm_clay Grand Marshal's Sword: Sword, +10-15 DMG, +45 STM, Level 20, Gurubashi Arena by End-Fight, Purple lav_ring Lavishly Jeweled Ring: Ring, +0 Armor, +7 INT, Level 11, Gurubashi Arena by Fight, Blue per_blade Perdition's Blade: Dagger, +3-5 DMG, +17 AGI, Level 12, Gurubashi Arena by Fight, Purple seal_jin Seal of Jin: Ring, +5 Armor, +23 AGI, Level 20, Zul 'Gurub by Fight, Blue the_1_ring The 1 Ring: Ring (Quest-Item Elwynn-Forest), +15 Armor, Level 1, Camp Brakil Quest (Crabs), Green wild_belt Wildheart Belt: Waist, +93 Armor, +17 INT, Level 14, Gurubashi Arena by Fight, Blue zand_robe Zandalar Illusionist's Robe: Chest, +100 Armor, +32 INT, Level 16, Stranglethorn Path after free Falthir (Zul 'Gurub), Purple zand_tunic Zandalar Madcap's Tunic: Chest, +197 Armor, +31 AGI, Level 16, Stranglethorn Path after free Falthir (Zul 'Gurub), Purple zand_bplate Zandalar Vindicator's Plate: Chest, +828 Armor, +23 STR, Level 16, Stranglethorn Path after free Falthir (Zul 'Gurub), Purple zul_def Zulian Defender: Shield, +2312 Armor, +13 STM, Level 15, Gurubashi Arena by Fight, Blue Food and Other: [Name/Type/Description/Level/Location] goblin_dynamite Goblin Dynamite: multi Questitem (Jasperdine Mine/Zul 'Gurub), 'Aim away from Eyes', Level 1, Elwynn Forest magic_dust Magic Dust: Food, 'Restores 100 Energy', Level 1, Elwynn Forest and Stranglethorn spiced_wolf_meat Spiced Wolf Meat: Food, 'Restores 300 Health', Level 1, Elwynn Forest and Stranglethorn