Master of Orion 3 Cheat Codes: ------------ Updates by: Aduh Submitted by: conner54 Hex Cheat: ---------- Open your saved game file with a hex editor. Find the start offset of your game name (empire name) in the file. Add this offset + 27. This 4 byte equals the money. for example, your money is (00) 00 00 d7 = $215 change into -> (00) 0f 42 40 = $1,000,000 keep the left bit '(00)' unchanged. Special messages: ----------------- Submitted by: Benzschwagel Enter one of the following words in the search feature of the encyclopedia to view programmer messages and other special messages in the following topic titles: Bumper Stickers Feudal Sakkra Culture Feudal Sakkra Culture 2 Give a man a fish... Haiku by Hans Kiss me, I'm Irish Light Bulbs: New, Old, and Silly MOO3 Underwear - Order Today! Rantz and the Mrrshans Special Thanks SURVIVOR MoO! The Hitchhikers Guide to Orion The MMORPG We All Want The Rantz Song Untitled Wacky Credits! Welcome to the Forums War rocks: ----------- There are about fifty races and 500 possible names. However, if there is a Silicoid empire named Chanmmos it will declare war once every three turns like this: Turn 1: Declare War Turn 2: War Turn 3: End War Turn 1: Declare War Turn 2: War Turn 3: End War etc. Cheat Codes: ------------ The following procedure will allow you to increase the number of race points you get when customizing a race at the beginning of a game and requires a program such as WinZip or WinRAR. Open the "Common" folder in the game directory. Example: "c:program filesinfogrames interactivemaster of orion 3gamedatasets classic_01gamedatacommon". Make a back up of the "spreadsheets.mob" file. Open "spreadsheets.mob" with a .ZIP utility such as WinZip or WinRAR. Find and extract the "racemodifiers.txt" file from the list. Right click the unzipped file, select "Properties", and uncheck the read only box. Open the file with a text editor. Scroll down to the second table named "RacePickPoints". You will see a list of races followed by three columns. Avoid changing the first two columns, as they determine species and race. The third column is the number of pick points you originally have to available during the customization of your race at the beginning of the game. Changing the value from whatever it is set at to 1000 gives you more than enough to get whatever you want. After editing the values, save the file and recheck the read only box under preferences. Create a folder titled "spreadsheets" where the "spreadsheets.mob" file is located, and put the "racemodifiers.txt" there. You can now run the game and your changes will take effect. Also, certain races cannot have certain skill levels. For example, Humans cannot have "Superior Toughness". You can however scroll down to "RaceToughness" in the "racemodifiers.txt" file and replace the "X" in the Superior column, Human row with a value. Now during race customization, you can change "Human Toughness" to "Superior". You can change any value in these tables. Extra Encyclopedia Entries: --------------------------- There are A TON of hidden easter eggs in the encyclopedia. To access them, you can type in one of the keywords into the "Topic Search" box. Or, you could open the wStrings.mob file (with an unzip program) and simply read the "wsEncyclopedia.txt" file. The search strings are... Special Thanks Deleted by Rantz StormWraith Forums Hitchhiker underwear The topics are... "Special Thanks" "Rantz and the Mrrshans" "Feudal Sakkra Culture 2" "SURVIVOR MoO!" "Kiss me, I'm Irish" "Bumper Stickers" "The MMORPG We All Want" "Feudal Sakkra Culture" "Give a man a fish..." "LightBulbs: New, Old, and Silly" "Untitled" "The Rantz Song" "Welcome to the Forums" "The Hitchhiker's Guide to Orion" "Wacky Credits!" "MOO3 Underwear - Order Today!" "Haiku by Hans"