Locomotion Levelcodes: ----------- B. BOOT C. CHOR D. DORF E. ENTE F. FUSS G. GIFT H. HAND I. IGLU J. JAHR K. Kuss L. Land For Increase Money to more: --------------------------- Submitted by: Akram Abbas Hold [Ctrl]+[Shift] while typing in the following: Code Effect --------------------------------------- expressmotion - Increases your money Train driving mode: ------------------- To access train driving mode, bring up the train window for one of your trains. Make sure the train is fully stopped (red flag icon), and that the train window is the topmost window on the display. Then hold [Insert] while typing driver, then release [Insert]. If you access the stop/go menu on the trains flag icon you should find a new third option in the menu called "Manual" Select the "Manual" option, and the window will change to show a slider control to allow you to control the train. When the slider is at the lowest position, the brakes are fully on. The half way position is when the brakes are fully off but no power is applied. The highest position is for maximum power. Start driving your train, but first make sure it is facing in the correct direction. Be careful so you do not drive it off the end of the track. Then use the mouse pointer to move the control slider up to release the brakes and apply power. Easy money: ----------- The best source of money are coal and passengers. The coal business is one of the best ways to start a game; do passengers second. General strategies: ------------------- * When starting off, start small (for example, a bus route or tram). They may produce low income at the start, but at least it is an income. * Try not to build too fast. Avoid a two track system until you know you have a good income. Just use one train at first. Transport Tycoon players: ------------------------- For the old fans, some of Chris Sawyer's Locomotion can be a bit of a handful to start off with. One controversial decision was to now make train wagons MULTI- PURPOSE (i.e. wagons can carry multiple good types rather than just one). This causes trouble when you're for example wanting to send lumber to a paper mill, but the wagons can also pick up paper, so they collect paper on the way back, resulting in no space to load more lumber. One way to get around this is to specify full load and unload commands. On the Route Orders Tab, hold down the mouse button over full load/unload and this will bring you a context menu of the available good types the wagon can carry. Select the good type you wish this train to exclusively transport and then that's it. Unfortunately, the train will have to make a full load/unload every time it stops at a station but this seems to just be a feature of the game. Early Start: ------------ This tip is a rather useful tip when first starting a level with minimal funds. All you need do is go to the five largest town/cities and build a tran system with 2 to 3 stops depending on the layout of the roads for purposes of optimal catchment area's, and 1 to 2 trams, again depending on the former. Whilst trams on their own are not game breaking they will supply you with a steady income during the early parts of the game and will help fund your larger projects.