Ishar 3

Ishar 3

Cheat Codes:
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Submitted by: Enigma Question 
Email: tbcat2001@yahoo.com.ar

Press Alt + Ctrl + A + Left Mouse Button while the cursor is in the
left border of the screen to make the time pass.

Press Alt + Ctrl + V + Left Mouse Button while the cursor is in the 
left border of the screen to have all the lives.


Hex Cheat 1:  
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Load the save game (*.sav) into the hex editor and go to offset 21 
and change it to FF. Now you have 255.000 pieces of gold.


Hex Cheat 2:
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Here is a little cheat till something better comes along.

Start by collecting all your companions. Save the game and with the
NU editor or any other, go to offset 313.  Here, type 6329 four times
contiguously, i.e., no 00 in between. This will give you an outrageous
number of hit points. Vitality points are easily recovered by eating 
or sleeping, but such a huge number of hit points won't. No problem, 
when you are running low edit another saved game and bumph them up 
once more.

Other statistics you can alter can be found between 43A and 458.
Type 63 contiguously to get 99 for all your vital statistics.


Hex editing in Ishar 3:
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Before editing your save file don't forget to make a backup in case something
goes wrong. Since there is no save editor this will have to do. First, get a 
hex editing program that actually shows the offset, once you do that save the
game you want to edit, preferably a new one at the very start of the game so 
there is no bad surprises. 
Here is a list of what you can edit: Vitality: Offset 313, 315, 317, 319 and 
31B (char1, char 2, etc.) I recommend putting a value of 20000 on the offsets,
which is 4E 20 in hex. Gold: Offset 31E, 320, 322, 324 and 326 (char1, char 2,
 etc.) Maximum value you can put on the offsets is 255, it seems, so I 
recommend FF. Stats: Offset 43A to 458 (all chars stats, not sure exactly) I 
know 63 is 99 and 64 is 100. So probably don't touch the 64s and leave the 
Cohesion value alone, it has something to do with party alignment. 

Basically you would be looking to put 63 in all of the offsets considering ...

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