International Cricket Captain Always Win Toss --------------- When it come to the toss screen don't click either option and just press 'return'. You will then be given the choice wether to bat or bowl. Become England's Captain: ------------------------- Enter Alec as a name. Bowling: -------- When bowling in a one day county league match use this set of combinations for your bowlers. Bowler 1 & Bowler 2 (5 overs) - Aggression 5, field setting 1 (from left), leg stump Bowler 3 & Bowler 4 (4 overs) - Aggression 3, field setting 4, off stump Bowler 3 & Bowler 5 (4 overs) - Aggression 2, field setting 4, off stump Bowler 4 & Bowler 5 (4 overs) - Aggression 2, field setting 4, off stump Bowler 1 & Bowler 2 (3 overs) - Aggression 4, field setting 5, centre stump It can often get the opposition out for a relatively low score (under 200, 5.0/over). It is the only combination of bowlers I use when playing one day cricket, it can be adapted to league cup cricket and for the Nat West trophy. For numbers 2, 3 and 4, just bowl half of the bowlers' allocated overs, and for number 1, use one over half the allocated overs. And of course, for 5, bowl the remaining overs out. I do keep the aggression, field settings and aimed stumps the same for no matter which competition you are playing in. * When bowling in one day games, set highlights level to every ball and bowl every ball, especially near the end of the innings with the computer chasing your total. With this strategy you can set your field more exactly and you'll also find that the computer batsmen are not as good at smashing you around as when you have no highlights and bowl over set. I also find this way of playing more realistic as you have more control over your players. Also, whatever you do don't play with highlights set to none, you will lose just about every time. Batting: -------- * For the one day game when a batsman comes in keep his aggression at 2 for the first 4-5 overs then put it up to 6. This usually works really well. * If you get stuck with two tailenders who you can't get out try bowling with no aggression outside their off stump, it seems to fustrate them into giving away their wicket - usually to edges etc. * When batting in Sunday League matches, open one aggressive opener (like Alec Stewart). Go through the over ball-by-ball, make his aggression full for the first ball, I've never had someone go out first ball in a 40 over match. If he scores a boundary, drop his aggression to 4. Keep raising and lowering the aggression of the batsmen, they will score at a good rate and won't put too great a risk on their wicket. If you going along at 7 an over after the fielding restrictions are over and you have wickets in hand, don't bat so aggressively, just pick off the one's and two until you are ready to slog. You should have two set batsmen ready to cart the bowlers around! I've scored over 300 in a Sunday League match once doing this (I tend to get at least 220). * Try putting the aggression level of your openers 6 and 4. You run rate is going to be 5.3 or 5.5 an over depends on what kind of batsmen you have. If you have a batsmen whose average is around 40 - 45 then you could get near 6 an over even during Country Championship. If a batsman with the highest aggression gets out then try the same aggression level on the most settled player. For example if player 1 has 6 and 2 has 4 and player 1 gets out the put the 6 on player 2 and 4 on the new batsmen. So keep on going like this with both the hints. During One Day Matches In the last 10 oversee try putting the aggression 7 - 6. If you have at least 5 wickets and you are chasing a huge score try 8 - 7. But you have the chances of losing wickets. Win Easily hint: ---------------- Submitted by: Zarak When you take batting first in one day cricket match choosing your players agression 6-7 only in two overs because of this your play hit the ball very fastly for only few balls because of this you can hit the run fastly and win the match very easily