Emperor - Battle for Dune Cheat Codes: ------------ Submitted by: jens lohse King Worm Tip: -------------- As soon as the final mission begins move the "Duplicator" in front of the king worm and duplicate a few sonic tank. Then move the sonic tanks away from the duplicater. Otherwise they will be hit by the super-kanon. Then take position before attack the king worm. Don't let the tanks stick together (because of the super-kanon). And after a few attack you can move on to the next game. Hints: ------ Submitted by: rickHH Infantry Defence - Atreides Only: --------------------------------- Atreides have to be one of the strongest defenders, with the Machine Gun Tower and the Missle Turret. It is simple to defend with simple Infantry, First find the entrance. If possible find the main one. Build 10 Kindjal Units and 10 Snipers. Place 5 Kindjal and 5 Snipers on either side of the entrance. Deploy the Kindjal and bingo, you've got the kindjal to take out tanks and the snipers to take out infantry. Sniper Offence: --------------- Atreides Only First off, build 6 snipers, If there are barrels around the builds of the base and such..thats all you'll need. If not, add 6 Mongooses and and 8 Bikes to the list. That should do fair, add stronger units as the diff. goes up. This should work when there are two entrances, bring the snipers around rear, and start picking off Infantry [ Or barrels ]. All their units should come after the snipers then fly the bikes into the middle of the base to take out defences and the units from behind. Then have the Mongooses paste the base. Creeper Tank - Atreides Only: ----------------------------- First build 5 Engineers and an APC, Pile the Engineers into the APC, park the APC infront of the opponent's base. Once it cloaks, creep it slowly an inch at a time, keeping it cloaked. Once the APC is deep enough without being seen, unload it and take over 5 buildings. Sell them, you'll get infantry and money. Infantry Offence - Counter - Ordos Only: ---------------------------------------- A simple way to take out any offence of infantry, is just a few Mortor infantry, just deploy them at the top of the ramp. Out of ranges of the Kindjal and snipers. They'll get a height advantage and take them out in a few seconds. Infantry Offence/defence - Ordos Style: --------------------------------------- The same can be done with ordos, all you need is a mortors instead and The Freman Subhouse. The Freman warriors have same range as snipers and can cloak. Infernal Offence - Harkonnan Only: ---------------------------------- For a nice attack force from Harkonnan, not that a few tanks can't take out half an opponents force. First 4-10 Inkvine Tanks and about 25 Flame troopers. With the Inkvines fireing away, and the flamers igniteing the remaining waste from the Inkvine's attacks. Your sure that any Infantry will be ash and you'll be turning tanks into microwaves.. Overwhelming Forces - Ix Sub-House: ----------------------------------- With any House and the Ix Subhouse, Build a duplicator and one of your strongest units (Ordos:Deviator, 0Harkonnan:Devisator, Atredies:Sonic Tank). Build two Adv. Carryalls, and drop them near a base, On rock..I've made that mistake...Deploy the Duplicator, and simply duplicate the unit you brought with it, and just send the units in, not the real one..so you get a free supply of strong units that build in seconds. Another trick to use on the Ordos is to duplicate the enmies laser tanks..The duplicate laser tank will shoot the sheilds will refract and blow both of them up. You didnt pay for you tank so no shead tears. The Laser tank is also great to mass produce.. as it is fast and will move away so you can make more. Harkonnen: Easy win against the CPU: ------------------------------------ Build four or more Harkonnen Devastators and for to eight Advanced Carryalls. You may need to build more then 4 when fist attempting this trick -- for beginners start with eight to twelve. Number the Devastators group "1" and each Carryall a number after that (such as 2, 3, 4, 5, 6, 7, 8, 9). Collect all your Devastators and then Transport them to best location in the enemy's base. If they do not have a weak point, you can attack by way of the front door or make a suicide run for the Construction Yard and Factory. If you take the front door approach, just keep your team close, and concentrate firepower on one unit at a time. Remember to take out Laser Tanks and missile- type enemies first. You may go full force, but the CPU is dumb and will send all units to attack -- do not worry, they will be slapped down with ease. If you take the suicide approach, just go for the Construction Yard and then the Factory. Better yet, if the Refineries are close to each other, take them both out and the CPU will sell all structures 90% of the time. Then, all you have to deal with is the last of their units. Harkonnen: All House units: --------------------------- Capture a Construction Yard of a different House. Make sure you have a Advanced Carryall near and select the Construction Yard. Then, select somewhere else on the map. The Construction Yard will undeploy and turn back into an MCV. At this point you can grab it with the Advanced Carryall and take it back to your base, where you can then redeploy it and build the entire army of your enemy. In this manner you can have every unit (except SubHouse) in one game. With this flexibility you can have the ultimate army. Harkonnen: Steal Harvesters: ---------------------------- Get some Advanced Carryalls and you can steal the enemy's Harvesters. Make sure you do not go too close to your own forces. If you do, then your own Carryall may be damaged or destroyed as your own units try to kill the Harvester. In this way you can keep them out of the game without alerting the enemy that a unit has been lost (if playing human player). The CPU may or may not make a new one, and in this way you can slow them down. This trick also works for stealing any other unit, however it is dangerous because it wont pick the unit up immediately. It takes a few seconds to become airborne, and while on the ground any weak unit can take a pot shot at you. Atredes: Stopping sieges with Minitowers: ----------------------------------------- The Atredes Minitower unit (huge four-turreted mech) is extremely powerful. Use the following trick to stop the AI's siege with those Minitowers. Get several cheap AA units and an Advanced Carryall unit to pick up the Minitowers, which the AI never escorts. Place them carefully near the AA troops. That will keep the troops from hitting your Advanced Carryall. The Minitower will not be able to fire. This works best for the Ordos. If your Carryall is hit, then it will repair itself. Leeches: -------- When you pick up any enemy Tank with an Advanced Carryall, drop it next to Tleixau Leeches in your base. You will get a free Leech and you will not have to worry about the Leeches dying because your other forces will attack the enemy Tank. Leech enemy harvesters, but do not destroy the Harvesters. You will find out where the enemy base is located, and if you are lucky, enemy units will be leeched. What subhouse to use in multyplayer: ------------------------------------ As this question rises there are only two main subhouse strategies: 1. Saradaukar and fremen: Create as many as you can of their units. fremen are invisible, and hold much firepoer, use them to sneak and attack your opponents` base. Use the Sards to give more firepower to your troops, and for anti-air defense. 2.Guild and Teilaxu:The guild can transport their NIAB tanks from 1 point to the other, when massed they can be used to erase buildings in seconds. The Teilaxu have units that infect other units, this will help you to increase your units in numbers. Extra resources: ---------------- If you are running low on money, send a few units to search for wrecked vehicles such as Sandcrawlers, Harvesters, and Dune Buggies. Have your units destroy these. Each one you destroy will drop a crate that is worth $2000. Destroying powerful enemy units: -------------------------------- The CPU always has something powerful available. The CPU usually sends at least eight to ten powerful units at a time. It is important to keep the way enemy units get into your base blocked. To do so, either block it with many infantry, a decent amount of vehicles, or a decent amount of both. Note: Do not use these units to invade enemy territory -- make a certain area where you put those units. General strategy: ----------------- Each house in the game has some personality which makes it easier to imply the right tactics on the right house. Atreides are the noble house, hence they have good specified units, and the ability to fix or heal units wounded in battle. The Ordos are sneaky and devious, hence their units are faster, and sneakier, also their tanks will regenerate. The Harkonnen are brute-force and evil, this allows their units to act at full capacity even if wounded. Also mass use of units is more than welcome. Invulnerability: ---------------- Notice there is a black border in all maps. By entering it, you're unit becomes invisible to the enemy, thus granting you invulnerability. This is a perfect cheat for an Air Drone base camp to destroy any enemy aircraft that comes out from a Hangar that could possibly be built near this black border. You can also use other units to base camp, a Harkonnen Air Defense would be a perfect example, as it can destroy enemy structures, forcing them to not build near the black border. If you do not understand what the black border is, then check around the map, noticing a blacklish area that cannot be revealed. You can enter this black border only a little. Swift defense against enemy invasions: -------------------------------------- As you know, in solo campaigns, each player (Atreides, Ordos and Harkonnen) has one turn to attack, and after your attack, enemies can fight each other, or some can turn to invade your territory. When the battle starts, since you're domastic, you'll already have a base and most likely some veteran units for protection. Now, if you make couple of scouts and send them to find an enemy base, you'll see it's barely deployed, and maybe it doesn't even have a harvester station. Your target is to set your waypoints from both infantry barracks and vehicle factory to place near computer's base, and to try and strike him with everything you have at your disposal and render him unconscious before his AI manages to make turrets and barracks for protection. In case that doesn't work out, you can simultaneously build harvester stations and turrets for protecting your base, and keep him busy while you gather resources to reinforce your constant attacks. How to defeat Emperor Worm: --------------------------- First, you build the construction yard and car factory. Then, you build robots and toxic car. Then build the plane factory then build the carriers to grab the robot to the Emperor Worm. Beware of cannons and troops. Build faster: ------------- A factory will build a unit in 100% unit-time-build. Two factories will build a unit 150% faster ! three will build 175 faster !!! More factories are useless! This implies also to barracks, palace, and construction yard! All movies: ----------- Note: This procedure involves editing a registry value; do not attempt this if you are not familiar with working with your system registry, as a mistake can cause serious problems with Windows. Start Regedit and use the "Registry/Export Registry File" menu option to create a backup copy of your original registry. Make the following registry changes. [HKEY_LOCAL_MACHINESoftwareWestwoodEmperorOptionsMovies] "MovieListCount"="76" "MovieList0"="0" "MovieList1"="1" "MovieList2"="2" "MovieList3"="3" "MovieList4"="4" "MovieList5"="5" "MovieList6"="6" "MovieList7"="29" "MovieList8"="32" "MovieList9"="33" "MovieList10"="38" "MovieList11"="41" "MovieList12"="45" "MovieList13"="46" "MovieList14"="50" "MovieList15"="51" "MovieList16"="59" "MovieList17"="67" "MovieList18"="60" "MovieList19"="69" "MovieList20"="68" "MovieList21"="12" "MovieList22"="13" "MovieList23"="103" "MovieList24"="9" "MovieList25"="26" "MovieList26"="7" "MovieList27"="31" "MovieList28"="36" "MovieList29"="37" "MovieList30"="40" "MovieList31"="43" "MovieList32"="44" "MovieList33"="48" "MovieList34"="53" "MovieList35"="56" "MovieList36"="54" "MovieList37"="57" "MovieList38"="55" "MovieList39"="66" "MovieList40"="64" "MovieList41"="84" "MovieList42"="78" "MovieList43"="65" "MovieList44"="63" "MovieList45"="81" "MovieList46"="75" "MovieList47"="76" "MovieList48"="86" "MovieList49"="77" "MovieList50"="22" "MovieList51"="23" "MovieList52"="19" "MovieList53"="24" "MovieList54"="107" "MovieList55"="11" "MovieList56"="28" "MovieList57"="8" "MovieList58"="30" "MovieList59"="34" "MovieList60"="35" "MovieList61"="39" "MovieList62"="42" "MovieList63"="47" "MovieList64"="52" "MovieList65"="62" "MovieList66"="73" "MovieList67"="61" "MovieList68"="71" "MovieList69"="72" "MovieList70"="16" "MovieList71"="15" "MovieList72"="105" "MovieList73"="10" "MovieList74"="27" "MovieList75"="17" Attacking bases: ---------------- When you launch an attack on an enemy base, regardless of your House or what forces you use, destroy (or take over with Engineers) any enemy Turrets. It will now be easy to attack the rest of the base. In your next attack, destroy (or take over) any Construction Yards, MCVs, Factories, or Starports. This way, the buildings that you destroy will be impossible for the enemy to rebuild. Because you destroy the Starport and Factory, MCVs can no longer be produced. Without MCVs or Construction Yards, no buildings can be built. An additional bonus to this is that no more Tanks can be produced. If you can, after doing these things, you should destroy the Barracks. You should now concentrate on destroying the rest of the base. As the Harkonnen, you can send Defense Platforms to the enemy base to attack any remaining troops. This seems odd, but works well. With any House, you can take any Tank capable of running over Infantry to destroy the rest of the base. Final mission - emperor worm: ----------------------------- Submitted by: hoggi most people say send the replicator tank and duplicate sonic tanks(ho hum long and boring) a quicker way is to build 3 refinerys and upgrade then build a hanger and about 25 to 30 attack craft (dont worry about low cash youll be raking it in) when you have your air armada built send them straight to the emperor and blow the hell out of it. thats it you win!!!! (dont forget to build your forces as the enemy send a huge wave of men and tanks)