Covert Action

Covert Action

Hints:
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Free yourself from capture:
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When you are shot two times (four times with kevlar vest), or pass out
from gas, you will be captured. At this point, you will be briefly 
taunted, and then asked if you would be willing to trade your freedom 
for one or more enemy agents. Choose yes to agree. If you choose no, 
although you will not have to re-arrest someone, picking the handcuffs
takes time. 
Note: As soon as you move your character, an alarm will sound and 
guards will start to arrive within 10 seconds.


Throw the enemy off your trail when discovered:
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To throw an enemy off of your trail after being discovered or after
lockpicking the handcuffs, close all doors behind you. Since the 
enemy agent's AI is programmed to look for open doors first, you 
will gain a small amount of time.


Grenade warning:
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There are three types of grenades in the game: fragmentation (frag),
Stun (flash-bang), and gas. Never use the short throw command for a 
frag or flash-bang grenade, as you could suffer damage by being too 
close to the explosion. Also, frag and flash-bangs will set off an 
alarm when used in a building. Since gas grenades do not explode 
and are silent when they release their contents, you can use them
without fear of setting off an alarm -- just make sure that you 
have a gas mask equipped. 


Using grenades as booby traps:
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If you are breaking into a building to make an arrest, search the 
entire building to find a possible second exit. Before you make the
arrest, litter your escape route with frag and flash-bang grenades 
to be set off by remote control. Please note that the remote control
will set off any and all grenades you have set for remote control 
-- make sure that you are nowhere near a grenade when you use it.


Disguise yourself:
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To obtain an enemy disguise, just shoot a guard before he can set
off an alarm. This lets you walk among the guards without them 
knowing who you are. Make sure that you do not look them in the 
eye, or they will recognize you and set off the alarm. 
Note: You can not get a disguise after the alarm is set off. You
must leave and re-enter the building or remain undiscovered until
the alarm turns off. You can tell if the alarm is active by 
looking at the border of the screen. If it is flashing red, there
is an alert and you can not get a disguise. If it is a solid blue,
the alarm is off and you can get a disguise.


Hide in a room:
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If you are not wearing a disguise, you can hide behind a desk or
other piece of furniture in the room. Remember that an enemy must
come around in order to see you. Otherwise, he/she could walk right
up to a couch you are hiding behind and he/she will not see you. 
Note: Going to hide behind a potted plant is the same as standing 
in the open. The potted plants are too small to hide behind.

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