Batman: Arkham Knight Cheat Codes: ------------ Submitted by: David K. Remove frame rate cap: ---------------------- Use a text editor to edit the "BmSystemSettings.ini" file in the "BmGameConfig" directory where the game was installed. Change the Max_FPS=30 line to Max_FPS=9999. Disable opening videos: ----------------------- Enter the "BMGameMovies" in the game directory. Rename or move the "Intro_BM3Logo_fire.usm" and "nv_logo.usm" files. Freeze Blast hidden gadget: --------------------------- The Freeze Blast is the only gadget in the game that you do not get through natural progression. Unlike other gadgets, you actually have to find and collect it. The Freeze Blast can be found in Panessa Studios in the room after exiting the elevator. It is required to get some of the Riddler Trophies. Thus, it is required to reach 100% completion and get the full Knightfall Protocol ending. As the name suggests, you can freeze enemies with it to render them immobile for a short time, making it useful for combat encounters. You can also freeze steam pipes with it to reach certain riddler collectibles that are otherwise inaccessible. The Ghost in Gray: ------------------ In several areas of the game like Oracle's Clock Tower and Panessa Studios, posters can be seen for The Gray Ghost. This is a reference to the Batman Animated Series episode "Beware the Gray Ghost," where Batman must solve a crime spree reminiscent of an old TV show who's main hero (voiced by Adam West) operated much like Batman. Batman: Arkham series references: --------------------------------- Enter the Gotham City Police Department, and explore the Evidence Locker to see weapons and items confiscated from villains in previous Batman: Arkham series of games. Superman reference: ------------------- Listen to the messages on Bruce's answering machine at Wayne Tower to hear several messages from Lex Luthor. Additionally, some thugs can be heard referencing Superman. GCPD Evidence Locker: --------------------- When in the GCPD, Batman can view the Evidence Locker, which contains weapons an gear confiscated by villains throughout Batman's adventures in Arkham Origins (note elsewhere also the references to the Blackgate Riots that took place during that game), Arkham Asylum, and Arkham City - all of which have voice recordings from Aaron Cash. You can find Talia's sword in the Evidence Locker, and inspecting it will cause Batman to have a private moment of reflection. Any additional enemies apprehended during the course of Arkham Knight will see their weapons and items added to the Evidence Locker. New Story + mode: ----------------- Successfully complete the game to unlock the "New Story +" option at the main menu. In New Story + mode, you will retain your WayneTech upgrades and experience points and will play on the Knightmare difficulty. DC Universe References: ----------------------- Throughout the game, many of the thugs Batman encounters will discuss other cities and heroes in the DC universe, including Metropolis, Bludhaven, Keystone and Central City. There are also several buildings owned by other DC heroes and villains. Catwoman makes reference to having burgled Queen Industries, which is the large corporation owned by Oliver Queen - A.K.A. Green Arrow. There are several billboards advertising vacation packages to Santa Prisca, which is the home country of the villain Bane. Many Militia members can also be heard referencing the South American country. Other thugs reference the fact that Gotham beats out Keystone because you can at least see Batman coming, unlike The Flash, who hails from Keystone. Superman References: -------------------- Superman has been one of Batman's best allies and greatest foes throughout his career as the "World's Greatest Detective." In Arkham Knight, many in-game items refer to the line between the Man of Steel and the Dark Knight. * Listen to Bruce's answering machine in Wayne Tower to hear several messages from Lex Luthor, who is interested in purchasing the Applied Sciences division of Wayne Enterprises - apparently Bruce has been avoiding his calls. * Scattered all over Gotham are billboards for the mega-corporation that serves as the main infrastructure for Clark Kent's nemesis Lex Luthor. * Several thugs can be heard lamenting the state of Gotham, adding that all it needs now is for a certain caped freak to come flying in. General Tips: ------------- * Remember to dodge in the Batmobile. It can take quite a bit of damage, but the game throws a lot of enemy vehicles at Batman in the latter half of the game. * Use your special weapons with the Batmobile. The level 2 missile barrage is particularly effective, as you can take out three vehicles at once with it. * Mix up combos to get the most XP from combat encounters. Also, use dual takedowns frequently when fighting with one of Batman's friends. * The supervillain side missions contribute to the true ending, so focus on those in your playthrough. * The disruptor is perhaps the best gadget in the game. When you're in a room full of enemies, use detective vision and disrupt a few devices before you get started on stealth takedowns. * The multi-fear takedown is one of the best abilties in the game. If you see a few henchman all alone, you can sneak up on them and take all three out. Execute a regular silent takedown to recharge the multi-fear takdown. * Be on the lookout for areas to attach the Batmobile's Power Winch to. You might find some secret goodies such as Riddler trophies. * Remember to tap X multiple times to enact Batman's grapple boost and gain maximum height when flying throughout Gotham. Collectible locations: ---------------------- Search at the indicated coordinates to find the corresponding item. -== Bleake Island ==- * Riddler Trophies Trophy #1: 1501, 1838 Trophy #2: 1248, 2033 Trophy #3: 1559, 2067 Trophy #4: 1521, 2113 Trophy #5: 1725, 2227 Trophy #6: 1628, 2306 Trophy #7: 2229, 2177 Trophy #8: 2227, 2339 Trophy #9: 1553, 2545 Trophy #10: 1778, 2502 Trophy #11: 1695, 2768 Trophy #12: 1502, 2909 Trophy #13: 1556, 2948 Trophy #14: 1582, 3187 Trophy #15: 1817, 3209 Trophy #16: 2194, 2777 Trophy #17: 2048, 2729 Trophy #18: 2330, 2599 * Riddler Puzzle Trophies Trophy #1: 1709, 1964 Trophy #2: 1628, 2098 Trophy #3: N/A Trophy #4: 1735, 2096 Trophy #5: 1769, 1978 Trophy #6: 1989, 2147 Trophy #7: N/A Trophy #8: 1818, 2330 Trophy #9: 2190, 2185 Trophy #10: N/A Trophy #11: 1633, 2765 Trophy #12: 1646, 2797 Trophy #13: 1639, 2828 Trophy #14: 1655, 2942 Trophy #15: None, complete the race near Merchant Bridge. Trophy #16: 1809, 2915 Trophy #17: 2058, 2646 Trophy #18: 1983, 3010 Trophy #19: 2009, 3049 Trophy #20: 2489, 2821 Trophy #21: 2445, 3116 Trophy #22: 2012, 2742 * Riddles Riddle #1: 1269, 2022 Riddle #2: 1620, 2241 Riddle #3: 2100, 2259 Riddle #4: 2326, 3158 Riddle #5: 2366, 2640 Riddle #6: 2470, 2290 Riddle #7: 2330, 2599 Riddle #8: 2330, 2599 Riddle #9: 2084, 2226 Riddle #10: 1634, 2160 Riddle #11: 2330, 2599 -== Miagani Island ==- * Riddler Trophies Trophy #1: 3282, 1956 Trophy #2: 3135, 2065 Trophy #3: 3126, 2158 Trophy #4: 3187, 2188 Trophy #5: 3229, 2153 Trophy #6: 3274, 2258 Trophy #7: 2665, 2715 Trophy #8: 2720, 2659 Trophy #9: 2908, 2430 Trophy #10: 3029, 2382 Trophy #11: 3724, 2071 Trophy #12: 3145, 2468 Trophy #13: 3112, 2604 Trophy #14: Unknown Trophy #15: 3227, 2635 Trophy #16: 3286, 2572 Trophy #17: 3332, 2681 Trophy #18: 33321, 2702 Trophy #19: 3422, 2589 Trophy #20: 3143, 2990 Trophy #21: 3392, 2924 Trophy #22: 33591, 2823 Trophy #23: 2530, 2239 * Riddler Puzzle Trophies Trophy #1: 3355, 1828 Trophy #2: 3252, 1977 Trophy #3: Unknown Trophy #4: 2886, 2070 Trophy #5: 2887, 2171, then complete the race Trophy #6: 3024, 2150 Trophy #7: 3520, 2152 Trophy #8: Unknown Trophy #9: Unknown Trophy #10: 3008, 2443 Trophy #11: 3064, 2390 Trophy #12: 3344, 2486 Trophy #13: 2811, 2774 Trophy #14: Unknown Trophy #15: Unknown Trophy #16: 3692, 2799 Trophy #17: Unknown Trophy #18: Unknown * Riddles Riddle #1: 2892, 2201 Riddle #2: 2907, 2618 Riddle #3: 3253, 1899 Riddle #4: 3253, 1899 Riddle #5: 3149, 2199 Riddle #6: 3246, 2293 Riddle #7: 3378, 2406 Riddle #8: 3165, 2627 Riddle #9: 3613, 2807 Riddle #10: 3342, 2896 -== Founders' Island ==- * Riddler Trophies Trophy #1: 1752, 1663 Trophy #2: 1975, 1466 Trophy #3: 1902, 1701 Trophy #4: 1963, 1793 Trophy #5: 2231, 1086 Trophy #6: 2253, 1337 Trophy #7: 2419, 1456 Trophy #8: 2312, 1682 Trophy #9: 2261, 1809 Trophy #10: 2520, 1389 Trophy #11: 2566, 1412 Trophy #12: 2613, 1593 Trophy #13: 2977, 1482 Trophy #14: 2843, 1712 Trophy #15: 2765, 1833 Trophy #16: 2812, 1938 Trophy #17: 3306, 1456 Trophy #18: Subway Tunnel: 3109, 1425 Trophy #19: Subway Tunnel: 3109, 1425 Trophy #20: Subway Tunnel: 3109, 1425 Trophy #21: Subway Tunnel: 3109, 1425 Trophy #22: Subway Tunnel: 3109, 1425 Trophy #23: Subway Tunnel: 3109, 1425 Trophy #24: Subway Tunnel: 3109, 1425 Trophy #25: Subway Tunnel: 3109, 1425 * Riddler Trophies Puzzle Solutions Trophy #1: 2564, 1802 Trophy #2: 1986, 1515 Trophy #3: 2064, 1673 Trophy #4: 2154, 1678 Trophy #5: 2183, 1834 Trophy #6: 2204, 1935 Trophy #7: 2194, 1475 Trophy #8: 2372, 1411 Trophy #9: 2407, 1713 Trophy #10: 2518, 1399 Trophy #11: 2641, 1385 Trophy #12: 2644, 1955 Trophy #13: 2746, 1873 Trophy #14: 3025, 1161 Trophy #15: 2997, 1345 Trophy #16: 3286, 1279 * Riddles Riddle #1: 1933, 1549 Riddle #2: 2262, 1064 Riddle #3: 2237, 1507 Riddle #4: 2198, 1832 Riddle #5: 2446, 1462 Riddle #6: 2460, 1916 Riddle #7: 2552, 1562 Riddle #8: 2654, 1357 Riddle #9: 2928, 1218 Riddle #10: Unknown Different Ending: ----------------- If you capture 14 of Gotham's most ended at the end of the game, you'll get a different ending than you will if you settle for the mere 7 that are technically required. Solomon Grundy Room: -------------------- Consult the map of Gotham and travel to the coordinates 2208, 1851. You'll find a door you can enter to reach a room with a Gramophone playing a recording of the poem of Solomon Grundy. Happy Unicorn Easter Egg: ------------------------- Head for these coordinates on the world map: (1617,2295). You should find a couch near a shopping cart with a television inside. Stand next to the couch and face the television, then prepare your remote hacking device to uncover an invisible switch next to the television. Activate the switch to turn on the television, which should display an 8-bit dancing unicorn. Easy "Knightfall" achievement or trophy: ---------------------------------------- Have a 100% completion by finishing all side quests, Riddler trophies etc. Note: You do not need to unlock all the AR challenges. You can continue with the side quests after completing the main storyline. GCPD Evidence Locker: --------------------- When in the GCPD, Batman can view the Evidence Locker, which contains weapons an gear confiscated by villains throughout Batman's adventures in Arkham Origins (note elsewhere also the references to the Blackgate Riots that took place during that game), Arkham Asylum, and Arkham City - all of which have voice recordings from Aaron Cash. You can find Talia's sword in the Evidence Locker, and inspecting it will cause Batman to have a private moment of reflection. Any additional enemies apprehended during the course of Arkham Knight will see their weapons and items added to the Evidence Locker. Train Station Posters: ---------------------- Head to the train station located near Grand Avenue. Look around to find posters that advertise travel destinations. These include Keystone City (home of The Flash), Metropolis (Superman's home). Look closely at the artwork promoting those destinations and you'll see the heroes on display. Alternate ending sequence: -------------------------- Get a 100% game completion, including Riddler challenges and side quests. Batman: The Animated Series reference: -------------------------------------- When you acquire the second Batsuit at the Falcone Shipping Yards during the main storyline, one of the holograms for the training missions features Batman's head. Look at it very carefully to notice that it is the version from the animated series. I Am The Night Mode: -------------------- Clear New Game+ Mode and you'll gain access to a new one: I Am the Night.