Far Cry 3 Cheat Codes: ------------ Submitted by: David K. Click the right mouse button on your Far Cry 3 game from Steam and go to (Properties). And then, go to (SET LAUNCH OPTIONS) and write down the followings: Effect Code ---------------------------------------------------------- Infinite Ammo = -GameProfile_UnlimitedAmmo 1 Infinite Health = -GameProfile_GodMode 1 Easy outpost liberation: ------------------------ Use the following trick to liberate an outpost without being detected. When you find an outpost that has a caged animal (for example, a bear or tiger), find a good hiding location inside the outpost that has a good view of the cage but far from it. Select any weapon with a sound suppressor and shoot at the cage. Make sure no guards are close to you when you shoot. Eventually the door to the cage will break and the animal inside will be freed. All the guards and guard dogs will turn their attention to that animal. The freed animal will proceed to "liberate" the outpost for you. All you have to do is remain hidden until it is over. Doing this twice will allow you to to unlock the Ninja Step skill, which makes you very silent. It is best to scan the entire area with your camera beforehand so you can see the progress of the animal when you free it. It also makes for a great show. Finding objectives: ------------------- On any of the highest mountains, take out your camera and zoom in. Glance around the land and you will see many bright lights. These are your objectives lighting up Super bounces: -------------- Land on power lines while using the wingsuit to do super bounces. Signature weapons: ------------------ Successfully complete the indicated task to unlock the corresponding weapon for purchase. Note: All Signature weapons are rated five stars. -=AMR=- Type: Sniper Rifle Description: A customized Z93 with extended magazine, high power scope, and custom paint. Fires an explosive, penetrating round. Enhanced for damage at long range. Stats: Accuracy - Max, Damage - Max, Range - Max, Fire Rate - Fair, Mobility - Very Good Unlock: Find 20 Relics. Cost: $4,800 -=Bull Shotgun=- Type: Shotgun Description: A customized M133 shotgun with extended shell capacity, and custom paint. Enhanced for damage. Stats: Accuracy - Poor, Damage - Excellent, Range - Extremely Poor, Fire Rate - Good, Mobility - Max Unlock: Find 10 Relics. Cost: $3,010 -=Bushman=- Type: Assault Rifle Description: A customized P416 with optical scope, extended magazine, suppressor, and custom paint. Enhanced for accuracy and damage. Stats: Accuracy - Excellent, Damage - Great, Range - Very Good, Fire Rate - Superb, Mobility - Excellent Unlock: Activate all Radio Towers. Cost: Unknown -=Cannon=- Type: Revolver Pistol Description: A customized .44 Magnum with extended barrel, optical sight, 6 round chamber, and custom paint. Enhanced for accuracy and damage. Stats: Accuracy - Excellent, Damage - Excellent, Range - Good, Fire Rate - Good, Mobility - Great Unlock: Uplay Reward Cost: Unknown -=Japanese Tanto=- Type: Machete upgrade Description: The tanto is a Japanese dagger that was carried by the samurai. Wielding one of these will increase the damage dealt in melee combat. Stats: N/A Unlock: Find six Letters Of The Lost. Cost: $0 -=Ripper=- Type: Light Machine Gun Description: A customized MKG with optical scope, extended magazine, and custom paint. Enhanced for accuracy, damage, and low recoil. Stats: Accuracy - Excellent, Damage - Excellent, Range - Excellent, Fire Rate - Max, Mobility - Good Unlock: Successfully complete six Trials Of Rakyat. Cost: $4,200 -=Shadow=- Type: Pistol Description: A customized 1911 pistol with a larger magazine, silencer, and custom paint. Enhanced for accuracy and stealth. Stats: Accuracy - Max, Damage - Very Good, Range - Fair, Fire Rate - Very Good, Mobility - Excellent Unlock: Liberate 17 enemy outposts. Cost: $2,600 -=Shredder=- Type: Submachine Gun Description: A customized Vector .45 ACP with reflect sight, suppressor, extended magazine, and custom paint. Enhanced for accuracy and damage. Stats: Accuracy - Great, Damage - Great, Range - Good, Fire Rate - Max, Mobility - Superb Unlock: Collect 10 Memory Cards. Cost: $3,275 Letters Of The Lost locations: ------------------------------ Go to the indicated coordinates, which are shown in the top right corner of your map, to find all 20 Letters Of The Lost: -=Letter 1=- Map: North Rook Coordinates: X: 435, Y: 646 -=Letter 2=- Map: North Rook Coordinates: X: 363, Y: 710 -=Letter 3=- Map: North Rook Coordinates: X: 460, Y: 767 -=Letter 4=- Map: North Rook Coordinates: X: 380, Y: 741 -=Letter 5=- Map: North Rook Coordinates: X: 530, Y: 742 -=Letter 6=- Map: North Rook Coordinates: X:601, Y:621 -=Letter 7=- Map: North Rook Coordinates: X: 682, Y: 811 -=Letter 8=- Map: North Rook Coordinates: X: 630, Y: 646 -=Letter 9=- Map: North Rook Coordinates: X: 633, Y: 602 -=Letter 10=- Map: North Rook Coordinates: X: 703, Y: 575 -=Letter 11=- Map: North Rook Coordinates: X: 799, Y: 750 -=Letter 12=- Map: North Rook Coordinates: X: 801, Y: 756 -=Letter 13=- Map: North Rook Coordinates: X: 778, Y: 619 -=Letter 14=- Map: North Rook Coordinates: X: 603, Y: 458 -=Letter 15=- Map: South Rook Coordinates: X: 471, Y: 418 -=Letter 16=- Map: South Rook Coordinates: X: 529, Y: 400 -=Letter 17=- Map: South Rook Coordinates: X: 408, Y: 499 -=Letter 18=- Map: South Rook Coordinates: X: 375, Y: 315 -=Letter 19=- Map: South Rook Coordinates: X: 237, Y: 426 -=Letter 20=- Map: South Rook Coordinates: X: 497, Y: 501 Special coordinates: -------------------- Submitted by: Nur Mahabub Email: nurmahabub@yahoo.com Travel to the indicated location using the in-game map and the listed coordinates to find the corresponding place of interest: Boat color cycle: X: 641.5, Y: 408.2 (travel to this location by boat; also does it on the ocean bottom) Dead body cave: X: 630.2, Y: 685.0 Flying fish: X: 756.3, Y: 634.3 (travel to this location by boat) Goldilocks and the Three Bears reference: X: 796, Y: 647 (three chests with bear claw marks) Inside the rocks: X: 721.2, Y: 747.0 (travel to this location by jet ski from town, and ride into the crevice at this location) Invisible water: X: 588.8, Y: 781.1 (walk near the nearby cliff to suddenly be underwater) Large cave: X: 331.8, Y: 458.1 Moray eels: X: 814.7, Y: 612.0 (search near the bottom; they will wrap around you) Ocean dry patch: X: 302.8, Y: 285.6 (travel to this location by boat, fall to the ocean bottom and walk around; try pushing the boat) Outside flashlight: X: 706.5, Y: 643.5 Rock slides: X: 702.2, Y: 783.4 and X: 465.6, Y: 665.8 (jump in the rock crevices at these locations and slide upwards) Table goat: X: 360.4, Y: 740.7 Treasure hole: X: 346.9, Y: 700.5 Underwater toilet and sick soldier: X: 807, Y: 637 Vultures: X: 377, Y: 793 Walk through wall glitch in "Mother Lode" mission: X: 684.3, Y: 731.3 (enter the mineshaft, then jump across to the piece of wood on the right wall, and walk through the wall here) Waterfall glitch: X: 678.1, Y: 635.7 (behind the waterfall, jump through the back wall; "Cargo Dump" mission location) X-ray glitch: X: 761.7, Y: 752.1 (in the Badtown store, jump on the counter, on the lantern, and jump across to the shelf; stand up and look around for a weird view) All Memory Card Locations: -------------------------- Submitted by: Nur Mahabub Email: nurmahabub@yahoo.com Memory Card 1 Map: North Rook Coordinates: X: 402, Y: 680 Memory Card 2 Map: North Rook Coordinates: X: 438, Y: 795 Memory Card 3 Map: North Rook Coordinates: X: 503, Y: 737 Memory Card 4 Map: North Rook Coordinates: X: 457, Y: 627 Memory Card 5 Map: North Rook Coordinates: X: 580, Y: 753 Memory Card 6 Map: North Rook Coordinates: X: 540, Y: 683 Memory Card 7 Map: North Rook Coordinates: X: 648, Y: 743 Memory Card 8 Map: North Rook Coordinates: X: 688, Y: 787 Memory Card 9 Map: North Rook Coordinates: X: 658, Y: 642 Memory Card 10 Map: North Rook Coordinates: X: 637, Y: 530 Memory Card 11 Map: North Rook Coordinates: X: 746, Y: 779 Memory Card 12 Map: North Rook Coordinates: X: 730, Y: 638 Memory Card 13 Map: North Rook Coordinates: X: 808, Y: 655 Memory Card 14 Map: South Rook Coordinates: X: 487, Y: 427 Memory Card 15 Map: South Rook Coordinates: X: 443, Y: 384 Memory Card 16 Map: South Rook Coordinates: X: 336, Y: 477 Memory Card 17 Map: South Rook Coordinates: X: 379, Y: 329 Memory Card 18 Map: South Rook Coordinates: X: 279, Y: 432 Memory Card 19 Map: South Rook Coordinates: X: 214, Y: 375 Memory Card 20 Map: South Rook Coordinates: X: 525, Y: 443 Hidden Video Sequences: ----------------------- You will be able to view hidden video scenes if you take one of the 'eat me' berries whenever you travel to the grotto underneath the mansion. Call Of Duty: Modern Warfare series reference: ---------------------------------------------- At the start of "The Alamo"-mission, where you are supposed to save Agent Willis to be able to get a lift to the next island, he tells you over the phone that he is about to leave for Russia to join "Taskforce 141". This is a reference to Call Of Duty: Modern Warfare 2 and Call Of Duty: Modern Warfare 3. Easy outpost liberation: ------------------------ Use the following trick to easily liberate outposts without being detected. When you find an outpost that has a caged animal (for example, a bear or tiger), find a good hiding location inside the outpost with a good view of the cage, but far from it. Shoot any weapon with a suppressor at the cage. Make sure no guards are close to you when you shoot. Eventually the door to the cage will break open, and the animal inside will leave. All the guards and guard dogs will turn their attention to that animal. The freed animal will then "liberate" the outpost for you. All you have to do is remain hidden until all the enemies are dead. Doing this twice will allow you to to unlock the Ninja Step skill, which makes you very silent. It is also recommended to scan the entire area with your camera first so you can see the progress of the animal when you free it. Crocodile locations: -------------------- Crocodiles are almost always hiding in the groups of lotus flowers in the rivers and waterways. They will not move unless you get too close. Note: If you use the Recurve Bow, it will kill them in one shot. Gliding while stationary: ------------------------- This trick requires the glider. There are a few locations on Rook island where this is possible, one being at X:241.3, Y:455.4. Run from a few meters back, towards the wooden bridge, jump as you cross onto it, and hit the "glider" key. Jason should put on the wingsuit as normal, except you will not be moving. The glitch will still be in effect if you switch to the parachute. It is easily canceled by pressing the "interact" key. This makes for some interesting screenshots. Another good location for this is at X:259.2, Y:443.0, three or four levels up the radio tower. Taking out the drug fields: --------------------------- This is one of your first actual missions, to take out one of Hoyt's drug fields. Beforehand, you will have met the man in white who gave you a flamethrower. Before you leave, visit the store in the village and pick up a grenade launcher or a bazooka (if you freed enough radio towers, the grenade launcher should be free by now). Also make sure you have a sniper rifle. When you get to the pot fields, use your sniper rifle to take out the guards and also shoot the red and yellow oil barrels. Once the guards in each area have been taken out, you are free to go down there and use the flamethrower for the fields. The next set of fields is trickier. Use your sniper rifle to take as many of the guards out as you can along with shooting the oil barrels. Once the guards have been taken out, burn the rest of the crops, but get it done quickly. Once done, go to the farthest right point on the hill you are on. If you are at the correctly location, you should just barely see Hoyt's boat. Use your grenade launcher and take it out. Once done, quickly get as far away as possible, as more guards will appear once they see the explosion. Easy bonus experience points: ----------------------------- Aim for head shots. Depending on who you kill, this will increase your experience points higher and faster. The higher your experience points before you start the missions, the better.