Mu Online "This document is Copyright 2004-2005 Sherwin Lam" ************************************************** Mu Online FAQ/Walkthrough Version 2.5 Last Updated: 8/14/04 By: fantasyrealm (Sherwin Lam) Email: lams_the_man [at] msn [dot] com sherwin_lam [at] yahoo [dot] ca ************************************************** Sites with permission to use this FAQ: GameFaqs GameSpot Neoseeker MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM@BZMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMZ2rMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM2S7@MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMaSXXMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM22aarBMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMB;2ZZXZMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMM88@MMMMMMMMMMMMMMMMMMMaXZZ82XMMMMMMMMMMMMMMMMMMMM@BMMMMMMMMMMM MMMMMMMMMMMMX7SaBMMMMMMMMMMMMMMMWXa80BZSSZBMMMMMMMMMMMMMM827iMMMMMMMMMMMM MMMMMMMMMMMMWZX2S2aZMMMMMMM0Z7XXS2Z888ZZ2XiXSZ@MMMMMMWBZ2rXXXMMMMMMMMMMMM MMMMMMMMMMMMWZSXXrrSMMM@8i:iS8XaaZ8ZZZZ8ZZrWZ7,,XZ@MM0XrrrX2ZMMMMMMMMMMMM MMMMMMMMMMMMMM0;X8MMMWSi,r2WMM2ZZ8888888ZZ7MMMB2ri;2MMMMX;2WMMMMMMMMMMMMM MMMMMMMMMMMMMMM8@MMMrii70MMMMMSa2aaZZZZ8ZZSMMMMMM0XiiWMMMB@MMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMM0X;8MMMMMMMW2Z2Z2X777XSaaSBMMMMMM@2r78MMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMZ7;@MMMMMMMMXX28MMWB0B8ZaZ;ZMMMMMMMMSrX0MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM0S72MMMMMMMZXXMMMMMMMMMMMMMZX2@MMMMMMM8SSMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMBS8@MMMMMM2SZMMMM@2i,..iraWMMM@2r@MMMMMMMiiWMMMMMMMMMMMMMM MMMMMMMMMMMMMM@X2@MMMMMWMWMMMMBZ27aWB0BMB27MMMM@@8BMMMMMarZ@MMMMMMMMMMMMM MMMMMMMMMMMMMMBSZWMMXSSXZ XBaZM8MMa.MMaa0MM MMZZ8W@MWSa8@MMMMMMMMMMMM MMMMMMMMMMMW8aa882X7XS28MM7 MM iZMM MS XM2SB; S@27777222aZMMMMMMMMMMMM MMMMMMMMM02rXSa00ZZZ8ZZa2M XM; MM M0 2MZ2MZSMS@M2ZZZZ8ZZaaa88B@MMMMMMM MMMMW02SXXS2ZZZZZZ888Za27M M MM iMM MMBXMMZ MM@SZ88888Z8Z22SSXSaZ0WMM Bar;ii;r7X2ZZ88888888ZZZSMaa0MMMMMM.@MM iMMMM0 MMM2ZZZ8888ZZ22X7r;ii;raB MMMMMMW8ZSXSX2ZZ8888ZZZZ8MMBiMMMMMMMM8M7 2MMB2808ZZZZZSXXXXSZWMMMMM MMMMMMMMMMM02S2aaS7X288ZSMS: 27rrXMMMMMMMM MMMMZa8ZaSSa2XXX@MMMMMMMMMMM MMMMMMMMMMMMMM8X2@M0r;rSZMMMM07S8MMMM@XZMMMMMMMar7r;;rS0BB0BMMMMMMMMMMMMM MMMMMMMMMMMMMMW;SMMMM0ZZZ0@MM0X2aZaZZ82XSaa8WWBXS2Z@MMMM0a0WMMMMMMMMMMMMM MMMMMMMMMMMMMMM:r@MMMMMMWr2WMM@Z7. .,:;,;ZMMM0:8MMMMMMMS;ZMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM2S20MMMMMM0X70MMMMMMMMMMMMMMaX2@MMMMMM8SrWMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMBSrXMMMMMMMM0rS20@MMMMMMB8arSBMMMMMMMaX77MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMBX:ZMMMMMMMM2;X77rrrrrX7XXSBMMMMMMMB7:;ZMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMB:rSBMMMMMM72aZa000aZZ82WMMMMMMWr 2@MMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMXXMMMMZ;,;MMMMM808ZZ0BBZ8Z8XMMMMBari;0MMMM2BMMMMMMMMMMMMMM MMMMMMMMMMMMMMB;XZWMMMWX, rWMWMWZZZZZZ8ZZ7MMZ; .7WMMM0r728@MMMMMMMMMMMM MMMMMMMMMMMMBXi;;i:i8MMMMBS: ..;XaZ8Z88ZaSi;:rZMMMMMMS:,rrr7XMMMMMMMMMMMM MMMMMMMMMMMMZX7Sa8WMMMMMMMMMMM8Z222Z88Z22aZ0WMMMMMMMMMMBBSX7;MMMMMMMMMMMM MMMMMMMMMMM82Z@MMMMMMMMMMMMMMMMMM8ZZZ8ZXWMMMMMMMMMMMMMMMMMMWZZ@MMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM82ZZZ2XMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM2aaaXZMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM8XSSSMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM22XWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMZXiMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM8ZXMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM **************** * * * System Specs * * * **************** Let's take a look to see if you're computer can handle Mu Online first. ---------------------------------------------------------------------- | | | | | System | Minimal Requirements | Recommended Requirements | | | | | ---------------------------------------------------------------------- | | | | | CPU | Pentium 2 - 300 Mhz | Pentium III 500 Mhz or above| | RAM | 32MB or obove | 64MB or above | | OS | Win9X, Win2000 | Win XP | | Graphic Card| 3D acceleration Card | 3D acceleration Card | | | (Voodoo2.TNT) | (Voodoo3 16M or above.TNT) | ---------------------------------------------------------------------- Just want to find something? Press Ctrl + F, and type whatever you're looking for. Hopefully you'll find it in this FAQ. ========================================================================= ---------------------------Version Information--------------------------- ========================================================================= Version 2.5 - Added yet more corrections and updates in the Items section. Also added the Getting Started section. Added a few "lines" in the FAQ to make the readibility a LOT easier :). 108 KB -08/14/04 Version 2.3 - Added something in the FAQ section. (Sorry, I won't be updating for a while because I've decided to take some time off. I'll probably make a major update before the end of next week, cya then XD ) 104 KB -07/29/04 Version 2.2 - Added a FAQ section. Added some armour and swords I forgot, made some corrections. 103 KB -07/27/04 Version 2.0 - Added Fairy Walkthrough. 101 KB -07/25/04 Version 1.7 - Added Chaos Machine. 97 KB -07/24/04 Version 1.5 - Added the extremly long Enemies section, Player Kill, Slang Words, and Honorable Rules. 90 KB -07/23/04 Version 1.2 - Made some minor corrections. 55 KB -07/23/04 Version 1.1 - Added Items, Walkthrough, and some borders and charts. 54 KB -07/22/04 Version 1.0 - Added Table of Contents, layout, Introduction, Controls, Story, Chatting, Movement, Maps, Coordinates, Guilds, Partys, Sites of Interest, Contact Information, Credits, Copyright Information. Basically everything. 41 KB -07/21/04 ========================================================================= ----------------------------Table of Contents---------------------------- ========================================================================= I know that I haven't added the numbers for the TOC yet. I still have much to add and I wanted to release this ASAP. So please bear with me, and if you want to find something, please use Ctrl + F to find it, as stated earlier. Introduction So what the heck is Mu Online? Getting Started Story The Prophecy The Background Story Prologue Controls Chatting Emoticon Movement Walking Running Swimming Flying Unilia Warping Maps Lorencia Devias Noria Dungeon The Lost Tower Coordinates Guilds How to make a Guild How to cancel/leave a Guild Guild Combat Partys How to make a Party How to cancel/leave a Party Player-Kill Items Swords Axes Blunt Weapons Bow Crossbow Spear Staff Shield Armour General Items Enemies walkthrough Dark Knight Dark Wizard Fairy Magic Gladiator Honorable Rules Chaos Machine Slang Words FAQ Sites of Interest Contact Information Credits Copyright Information ========================================================================= ------------------------------Introduction------------------------------- ========================================================================= Having looked everywhere on the Net, I couldn't find a single, free, good-looking, user-friendly, lots-of-people-playing MMORPG. One, fine summer day, I saw my friends name stating 'I'm back to playing Mu Online'. Guess what? I decided to take a look. Turns out, this is an awesome game. It's everything you can ask for in a FREE MMORPG. So if you still haven't downloaded Mu Online, head over to muonline.com right now and pick it up; for FREE! ========================================================================= ---------------------So what the heck is Mu Online?---------------------- ========================================================================= So what the HECK is Mu Online. It sounds like a g**-a** game, why should I get it? Well for some people, it gets repetitive because it's basically a real-time hack-and-slash. But for others, its a cool online RPG. You can choose 4 classes (one which is unlocked later on in the game, when you reach a certain level): Dark Knight Dark Wizard Elf (or Fairy) Magic Gladiator (unlocked when you reach Level 220) So what's the purpose of this game then? Well, I'm not exactly sure (hey, I'm only level 21), but there seem to be quests. What exactly do I mean? At the bottom of your Inventory Screen, you'll see something like 'Quest : Find the Emperor's Scroll'. You get no hints, no idea what to do, nada. So why should I even play this game, if I don't know what to do? Well, my reasons for still playing this game are: 1. Hey, it's Summer Holiday (yes I'm still in school), I got nothing else to do. 2. I want to equip those kick*** items/armour you get later in the game 3. It's FREE! 4. It's pretty good for a FREE game. ========================================================================= -----------------------------Getting Started----------------------------- ========================================================================= ***IMPORTANT*** ***IMPORTANT*** ***IMPORTANT*** If you are just starting Mu Online, I suggest you to read this section first. (just starting ie. just downloaded but didn't sign up yet, yes you need to sign up) ***IMPORTANT*** ***IMPORTANT*** ***IMPORTANT*** First off, head over to muonline.com and download the lastest game and patch (if needed). To download click 'Download', then 'Game Download' Then you need to create an account, password, etc. To create an account, go to 'Account', then 'Create Account'. I'll assume you know how to do this since it's very easy. Each account can hold four characters, if I'm correct. If the screen is too dark, download Gapa (http://www.stars.benchmark.pl/ - click on gapa.zip, near the top right corner of the screen), a handy program that will brighten the screen (read the readme and change the brightness according to your taste, I prefer Gama 1.90 , Brightness 21% , and Contrast 0.70). Click Save as... to save your settings, and all you have to do is open the program and it'll automatically brighten your screen to the settings. :). If you can hardly see the words in the menu (or in-game), check my FAQ section. Open Mu Online (and Gapa if you'd like), you will find two servers, Wigle and Maya. ***IMPORTANT*** Once you join either of the servers, you can't join the smaller servers inside of each (both Wigle and Maya have 10 sub-servers). That means that if you join Wigle and your friend joins Maya, you can never meet each other unless one of you makes another account to join the other server. Anyways, choose your server, then ANY sub-server, and you will be prompted to login. Login, and click New Character. Create either Dark Knight, Dark Wizard, or Elf (aka Fairy). You can become a Dark Gladiator if you're a Dark Knight when you reach Level 220. After you create your character, click on them, and red light will shine from underneath them. That means you selected that character. Two options will come up: Delete on the left, and OK on the right. Delete deletes the character, OK selects that Character to use. And now you're off! If you're a Dark Knight or Dark Wizard, you will spawn in Lorencia. If you're a Fairy, you will spawn in Noria. If you need help, ask any of the people in Red-Dragon-like armour, or ask people who look cool (and wear WICKED STUFF). Those are the pros and Mu Online has a great community where MOST people will help noobs. Good Luck in MU! ========================================================================= ----------------------------------Story---------------------------------- ========================================================================= The story behind Mu Online. (note: credits to the Mu Online website) ------------------------------------------------------------------------- The Prophecy ------------------------------------------------------------------------- The Heavens shall open again The Stars will lose their way, And Fear decends upon the earth A saint awakens and destroys the seal of chains. Ravenous teeth shall rape the land The land! Tis cruel. Crimson Blood stains the ground Under the Sun The 8 jewels of Legend and Lore shall appear And Satan will have arisen. . Heed these words ye wise man! A day shall come Upon which the soil shall 8 stars be affixed, Nightmares Day shall it be called When Heavens rays divide the sky and Echoing wails ring in the Valley of Death, And a light will come down upon this land from the world once forgotten. - excerpt from Nightmares Day, of the Great Prophecy [the Secromicon] ------------------------------------------------------------------------- The Background Story ------------------------------------------------------------------------- In a millenniums time, the Land of MU has advanced and developed the empire in great bounding strides. However, as foretold in the Great Prophecy, Secromicon, the Continent of MU fell into overwhelming chaos. Great leaders who had once controlled MU Continent now have fallen low and the central government due to the internal strife and warfare amonst power hungry feudal lords have brought the kingdom asunder and thus the empire crumbled. The millennium of peace and bounty is now a mere memory and dark stains of blood now cover the land. The ravages of war have laid waste to the once beautiful land and the shedding of blood still knows no end. Even now, petty feudal lords endlessly build up their machines of war and futilely attempt to re-establish what once was. And It was during this time of endless blood letting that the gates of Hell were thrown open as the blind ambitions of a foolish man had been led far astray. Antonias a foolish lord, blinded by ambition, deceived by the the evil sorceress Lemulia, unknowingly let loose upon the world, Kundun, the Devil of Darkness, a demon difficultly confined by the seal of Etramu. "Now this land shall be mine again. I have banished Peace for all time. . The Sun will no longer shine This Earth shall be mine And cunning men will be my slaves and my cattle. The Ancient Devil Kundun awake from its long sleepless slumber now walks amongst the living defiling the land with his touch. Amidst the chaos, the stars have lost their course and the stench of fear and blood pervades throughout. Kundun leased upon the land his rage and vengeance for his eons long confinement. Quickly, the now forsaken land of MU has become home to Kunduns minions and for 2 long years the evil of his reign befouled all that was once pure. Nightmares Day, a passage in the Great Prophecy, had come true and was no longer merely the words of days gone by. Wise men began their studies anew and hopingly and longingly referred to the ray of light mentioned within the writings of the the prophecy.The wise studied what would be the ray of light mentioned in the prophecy. Their last remaining hope lay in the power of the the seal of Etramu, the very seal that maintained Kunduns imprisonment. Into 8 pieces the seal has been scattered and only when the seal is made whole shall peace return to the land once more. ------------------------------------------------------------------------- Prologue ------------------------------------------------------------------------- - The King of Blood - Antonias, the prince of the Black Knights, was nearing the realization of his foolish ambitions. "MU shall be mine and mine only! Foolish, pitiful men, look upon my might as I break the seal to my destiny An evil sorcerer named Lemulia had warmed to the foolish lord and seduced his mind with false hope for Antonias had become sickened and weary of the ceaseless battles between the feudal lords of MU. Lemulia spoke endlessly about a tale of a great lord, a demon, the Devil of Darkness, Kundun who had existed 1000 years ago before the MU Empire was born. She spoke of how those who allayed themselves with the dark lord would be masters of the whole world and not merely an empire or a continent. Antonias, blinded by ambition fell easily into Lemulias ploy. Those who saw past Lemulias veil of deception, loyal and altruistic advisors were immediately put to death and all that remained was the naive lord, the evil witch and cruel, blood thirsty warriors. The army of Antonias kept lay havoc to the land once more, conquering the Empire by force under Lemulias cunning tricks and sorcery, and within time, on the ominous day mentioned in the prophecy of the Secromicon, the forces of Antonias gathered at Ketthotum. The ghastly, merciless soldiers of Antonias The ghastly soldiers anxiously awaited the moment when Antonias and Lemulia would break the Seal. The wind fell silent and the air was filled with uncertainty as the moments trickled by. The shrine of Ketthotum undulated grotesquely. For a brief moment, a look of panic crossed Antonias eyes. Is all well, Lemulia? The Sorcerer Lemulia hidden in a black shadowy robe nodded her head. Only for the King of Land! The moment is upon us. Antonias confusion and uncertainty remained but was seemingly satisfied with her reply. Antonias then shouted, "This land shall remain mine for all time. and attempted to touch the seal of Etramu. "Om Orakust, Hemiad, Kiratus. Le Al Hokbras, Ektua, Ho." An unknown incantation spewed from Lemulias mouth and at the same time a bluish protective curtain surrounded Antonias. At this very moment, the Sealing Stone started to shed light. While Lemulias incarnation got louder and more bold, a look of madness began to flow and dance in the eyes of Antonias as he starwed betwixt upon the jewel. "A little more, a little more..." Antonias hands were trembling, as he approached the Sealing Stone. The light emanating from the stone began to spasm "just a little more.!!" - Clink! Before Lemulias incantation had finished, the Sealing Stone shattered. "The King, The King of Blood!!" In the midst of the din of the soldiers rapturous voices calling out to their master, The Devil of Darkness, Kundun had resurrected. Kundun who woke up from sleep fiercely stared Antonias and shouted, "Now the land is only my own! Only the blood and fear will fill up this land!" And the 8 pieces of the Sealing Stone scattered far and wide to each corner of the vast continent that is MU. ========================================================================= --------------------------------Controls--------------------------------- ========================================================================= L Click (direction) - Walks/Runs in that direction L Click (NPC ) - Talk/Buy items/weapons L Click (Monster ) - Attack CTRL + L Click - Attacks other players R Click (DW) - Use highlighted skill R Click (sel. act.) - Selects an action (trade, party, etc.) to the person you selected. Q (default ) - Uses healing item W (default ) - Uses Mana-regeneration item E (default ) - uses antidote I - Acess your Inventory V - Acess your Inventory D - Acess your Command Window P - Opens the Party menu (only useful if you're IN a party) G - Opens the Guild menu (only useful if you're IN a Guild) F - Opens the chatting system M - Opens Warp menu (only useful if you CAN teleport, minimum Level 50 to teleport) Spacebar - Pick up items Enter - Talk PrtScrn - Takes a picture (pictures are saved in the Mu folder) Esc - Select Server, Exit game, Options, etc. ----- If you'd like to contribute in this section, please refer to my Contact Information. Credit WILL be given. Thanks to stingly in this section. ========================================================================= --------------------------------Chatting--------------------------------- ========================================================================= To chat with everyone around you, press Enter and type whatever you'd like (except for swearing..swearings not good). To chat with only the people close to you, press Enter, then click the flashing Ear to the right of the message bar. You can private cat with up to five people. To chat with only people in your party, add a ~ before you say anything. "To add a macro, type something like '/1 My Macro' into the chat bar - to use a macro, just press ALT+MacroNumber" Simply put, to add a Macro, press Enter, then type '/1 your text here' without the quotes. Now you have assigned 1 to Macro. To access this, press Alt+1 to automatically have 'your text here' displayed. You can assign numbers 1-10 to Macro chat etc. Each macro lasts about 5 seconds before you can display another Macro. ----- Thanks to stingly in this section. ------------------------------------------------------------------------- Emoticon ------------------------------------------------------------------------- Emoticon chatting is an animated gesture. All you have to do is press Enter, then enter the code for the Emoticon. Note - There can be more than one code for each action, they will be seperated by commas. Code Action Haha Laugh Sorry Head Scratch Great Raises both arms Bye Wave Cold , hurts Rubs arms Come Beckon someone Cry , T_T , Sad Puts head in arms Don't , Never "No" gesture Good , Nice , Wow Clap Hello , Thanks Slight Bow OK Pumps arms Respect Kneel Rush Lead your men forward Sir Salute That Points the way you're facing Victory , Win Victory pose ========================================================================= --------------------------------Movement--------------------------------- ========================================================================= There are various ways of travelling the vast lands of Mu. You can walk, run, swim, fly, and Unilia. ------------------------------------------------------------------------- Walking ------------------------------------------------------------------------- The most common way of transportation. You can only walk in towns, and there isn't a limit to how far you can walk (ex. you don't have to 'rest' like other games, after walking a long distance) ------------------------------------------------------------------------- Running ------------------------------------------------------------------------- A faster way of transportation. You'll need +5 boots or more in order to run. You can run anywhere except in city's. You can move twice the speed when running compared to walking, and there isn't a limit to how far you can run (aka GTA3 or GTA:VC). Clicking on the far side of the screen or walking for a few seconds will enable you to auto-run. ------------------------------------------------------------------------- Swimming ------------------------------------------------------------------------- (more to come) ----- If you'd like to contribute in this section, please refer to my Contact Information. Credit WILL be given. ------------------------------------------------------------------------- Flying ------------------------------------------------------------------------- (more to come) ----- If you'd like to contribute in this section, please refer to my Contact Information. Credit WILL be given. ------------------------------------------------------------------------- Unilia ------------------------------------------------------------------------- Unilia is a beast which looks like a cross from a horse and duck (has the head of a horse; minus the Unicorn, and the bottom of a duck). You'll need to find or trade to obtain the Horn of Unilia, which summons a Unilia. It transports you faster than running. ------------------------------------------------------------------------- Warping ------------------------------------------------------------------------- After reaching Level 50, you'll have the option to Teleport to city's, rather than the tedious and time-consuming walking/running. Teleporting isn't free though, here's a list and prices of teleporting to different places. ========================================================================= ---------------------------------Maps------------------------------------ ========================================================================= So you can't seem to find where anything is? Look here. (Sorry if it looks really bad, but it's purpose is to generally show where everything is) ------------------------------------------------------------------------- Lorencia ------------------------------------------------------------------------- / / -/- /----/ --- /--/ - /--/ --- /--/ EB P3--- /--/ S3 -- /----/ H L --- /---/ SW -- /-/ P2 // L -- /---/ EB H // S1\ P1 -- G // /- -- / /-/ -- EB H S5\S2 // -/ \ \ // S2 BD /-/ - S // - /-/ - BF BD /-/ - BD S /-/ - -/ - BD // -- /-/ - BF /-/ - /-/ - /-/ - / / - // - /-/ ---/ Monsters : S - Spider BF - Bull Fighter H - Hound G - Giant L - Lich EB - Elite Bull Fighter BD - Budge Dragon SW - Skeleton Warrior Portals : P1 - To Noria P2 - To Devias P3 - To Dungeon Shops : S1 - Blacksmith (DK) S2 - Merchant (DW) S3 - Merchant S4 - Merchant S5 - Merchant Lorencia is where Dark Knights and Dark Wizards start out. If Fairys want to come to Lorencia, they must be Level 10. It is very suitable for beginner or low level players (1-20) to level up here. ------------------------------------------------------------------------- Devias ------------------------------------------------------------------------- / / -/- /----/ --- /--- IQ EY / | /-- ------ /---/ //--- /--/ | -- | --- /--/ /---- --/ --/ -- /----/ | // / --| /---/ EY | // - |-- /-/ /- / / IM /- -/ -- /---/ // -| | / -- Y |-| Y A /-/-/ /- -- A | | // W /-/| -- -- IM - H -/ \ / - --- / - ---// / ----------- H -\----/--/ - -/ | / -- --/ W --- /-/ - - /--/ / - |/-/ -----//-- |/\--- / / - /// S1 --\---/ - -/ -// --/ /-/ - S2 /-/ - /-/ - P1 /-/ \- / / -- // --- /-/ ---/ Monsters : IQ - Ice Queen EY - Elite Yeti IM - Ice Monster W - Worm H - Hommerd Y - Yeti A - Assasin Portals : P1 - To Lorencia (More to come, please contribute if you have any information) Shops : S1 - Merchant (DK) S2 - Merchant (DW) (More to come, please contribute if you have any information) Devias is the snowy land north of Lorencia. It contains many strong monsters, that is why you need to be at least Level 15 to enter. The guild master is also located in Devias. ------------------------------------------------------------------------- Noria ------------------------------------------------------------------------- / / -/- /----/ --- /--/ - /--/ --- /--/ FM --- /--/ -- /----/ BM --- /---/ -- /-/ EG -- /---/ H EG FM -- H P2 / -- BM SG /-/| -- A A SG -/ \ /-/ - G S1 // - CS FM /-/ - /-/ - G /-/ - SC -/ - G // -- /-/ - SC /-/ - /-/ - /-/ - / / -P1 // - /-/ ---/ Monsters : CS - Chain Scorpion G - Golbin EG - Elite Goblin A - Agon SG - Stone Golem FM - Forest Monster BM - Beetle Monster H - Hunter Portals : P1 - To Lorencia P2 - To Atlans (More to come, please contribute if you have any information) Shops : S1 - Chaos Golbin (More to come, please contribute if you have any information) Noria is the land; full of forests and grass, that is East of Lorencia. It is where Fairys start out. You can enter the underwater city of Atlans through Noria, and meet the Chaos Golbin who produces Chaos items. To enter Noria, Dark Knights and Dark Wizards must be at least Level 10. ------------------------------------------------------------------------- Dungeon ------------------------------------------------------------------------- To make an ACSII art of this map is insane. The most I can do is tell you what monsters reside in the Dungeon. Monsters : Poison Bull Dark Knight Cyclops Skeleton Archer Skeleton Elite Skeleton Hell Spider Hell Hound Thunder Lich Larva Ghost Portals : (More to come, please contribute if you have any information) :( Shops : (More to come, please contribute if you have any information) :( The Dungeon is a cave north of Lorencia. It contains 3 levels; the first where you must be Level 20 to enter; the second where you must be Level 40 to enter; and the third where you must be Level 60 to enter. Gorgon will be your toughest opponent in the Dungeon. ------------------------------------------------------------------------- The Lost Tower ------------------------------------------------------------------------- Again, to make an ACSII art of this map is insane. The most I can do is tell you what monsters reside in this Tower. Monsters : Death Gorgon Death Knight Devil Balrog Shadow Death Cow Poison Shadow Portals : (More to come, please contribute if you have any information) :( Shops : (More to come, please contribute if you have any information) :( The Lost Tower is located north of Devias. It contains the strongest monsters you'll get to meet, and it also holds the greatest treasures for high level players (80+). There are 3 levels; the first where you must be Level 80 to enter; the second where you must be Level 100 to enter; and the third where you must be Level 110 to enter. ========================================================================= -------------------------------Coordinates------------------------------- ========================================================================= What the hell are co-ordinates, you ask? At the bottom-left corner of your screen, you'll see two numbers. The first number is followed by a comma. To find whatever you need, look here: ------------------------------------------------------------------------- Lorencia ------------------------------------------------------------------------- 135,127,Town Center 147,143,Warehouse (1) 147,109,Warehouse (2) 215,243,Noria Entrance (lvl 10) 9,40,Davias Entrance (lvl 15) 123,228,Dungeon Entrance (lvl 20) 65,129,Alex (Shop) 184,136,Peddler (1) (Noob Shop) 8,144,Peddler (2) (Shop) 127,85,Potion Girl (Shop) 125,133,Liaman the Barmaid (Shop) 119,113,Pasi the Wizard (Shop) 118,140,Hans the Blacksmith (Shop) 76,144,Safe House ------------------------------------------------------------------------- Noria ------------------------------------------------------------------------- 196,123,Craftsman (Elf Weapons) 173,124,Elf Lala (Armours and pots) 173,95,Warehouse 180,102,Goblin Chaos Machine (Combine items) 149,8,Lorencia Entrance (lvl 10) 240,242,Atlans Entrance (lvl 70) ------------------------------------------------------------------------- Davias ------------------------------------------------------------------------- 215,47,Guild Master (lvl 100) 219,61,Warehouse 188,48,Weapon Merchant 228,24,Barmaid 227,40,Wizard (pots and spells) 9,77,Merchant 10,26,Castle (1) 225,237,Castle (2) 4, 247,Lost Tower Entrance ------------------------------------------------------------------------- Atlans ------------------------------------------------------------------------- 14,12,Gate to Noria 16,226,Gate to Tarkan ------------------------------------------------------------------------- Dungeon ------------------------------------------------------------------------- 109,243,Dungeon (Entrance) 232,124,Dungeon 2 (Entrance) 4,84,Dungeon 3 (Entrance 1) 29,125,Dungeon 3 (Exit to Dungeon 2) ------------------------------------------------------------------------- Lost Tower ------------------------------------------------------------------------- 209,78,Lobby(safe zone) 163,3,Lost Tower Entrance 243,238,Lost Tower 2 88,167,Lost Tower 3 87,87,Lost Tower 4 130,54,Lost Tower 5 54,54,Lost Tower 6 7,86,Lost Tower 7 ----- (credits to bannedapvp for the cheats aka Gamefaqs) ========================================================================= ---------------------------------Guilds---------------------------------- ========================================================================= Guilds are basically 'clans' or 'crews'. It is possible to have two guilds fight each other for strength and pride. It is also easier to hunt and kill monsters. Basically, guilds are "semi-permanent party's". Basically, you meet up as a group and start hacking away. The only difference between a guild and party is, guild's a groups which you'll constantly meet up with. Unlike party's, in which you usually meet up with strangers and co-operate. ------------------------------------------------------------------------- How to make a Guild ------------------------------------------------------------------------- It is actually simple to create a Guild. Meet up with the Guild Master in Devias. However, you can't just make a Guild. There are several requirements: 1. You need to be Level 100 to make a Guild. 2. Guild name must be over 2 characters. 3. The number of allowed Guild members to each Guild is counted by the Level of the Guild Master. (ex. if the leader is Level 100, they can have a maximum of 10 Guild members). If you meet the requirements of creating a Guild, you can now move on to making a Guild name and Mark. A Guild Mark is a way other Guilds can recognise you (if they forget your name(s) for example). Choose your name and mark carefully, as you won't be able to change it later on. ------------------------------------------------------------------------- How to cancel/leave a Guild ------------------------------------------------------------------------- If you're the Guild Master, and you want to cancel your Guild, press 'G', then 'Cancel'. Do this carefully, as you won't be able to get your Guild back. If you're a Guild member, and you want to leave your Guild, press 'G', then 'Leave'. Do this carefully, as you won't be able to join your Guild again (if they still want you, because you left). ------------------------------------------------------------------------- Guild Combat ------------------------------------------------------------------------- (Coming Soon) ----- If you'd like to contribute in this section, please refer to my Contact Information. Credit WILL be given. ========================================================================= Partys ========================================================================= Partying is when you and a bunch of strangers (or friends alike) come together as a group, co-operate, and fight together. You'll find that you'll level up quicker (than if you were fighting by yourself), and you'll die less often. Something I usually do is ask a stronger person to party with me, and bring me to an area which I know I can't protect myself. You will gain an extraodinary amount of Zen (if the stronger person lets you take it, they usually do) and EXP. To private chat with your Party, press Enter, enter '~' before what you are saying, and you'll have your own Party chat. Noone else but members of your Party can see what you typed. ------------------------------------------------------------------------- How to make a Party ------------------------------------------------------------------------- To make a Party, press D, then click Party, then Right-click the person you'd like to make a party with. Note, you can have more than two people in a Party. ------------------------------------------------------------------------- How to cancel/leave a Party ------------------------------------------------------------------------- If you're the Master of your Party, and you'd like to cancel the party, press 'P', then click the X. If you're a member of the party, and you'd like to leave the party, press 'P', and click the X. ========================================================================= -------------------------------Player-Kill------------------------------- ========================================================================= What is Player-kill, or better known as PK? Player-kill is when you.. kill another player. But another player as in another real, living, breathing person, just like you. To player-kill (never player kill without a reason, or if the player is a Murderer) press Crtl and click whoever you want to kill. Well the player won't die in one hit. They are like any other Monster or thing in this game. You keep hacking away until one or the other dies. Your name will be orange if you kill one person. You can't kill anyone else for three hours or else you will earn the title of a Murderer. When you attack someone, they will have be able to commit self-defense, which means if you attack them first, but they kill you, they won't be penalized in any way. You have a 50% chance of dropping an item if you get killed. Your name will turn red if you kill two people in the three hours you were given to not kill anyone else. This status lasts six hours, and you'll have a 75% chance of dropping an item if you get killed Your name will be dark red if you killed three people within the six hours you were given to not kill anyone else. During your title as a Murderer, you can't enter towns, and merchants and shops won't sell you anything. Also, other people can try to kill you without being penalized in anyway. Instead, if someone does kill you (being a Murderer) you have a chance of dropping something that's yours. Also, if you're a murderer, you will turn black so other people can easily recognise you. If you want to remove your Murderer status faster, killing monsters will deduct from the nine hours you were penalized from. To get Hero status, you must kill 3 Murderers. If you die you won't drop any items, and you'll also get great items the Murderers dropped. You will have Hero status for one hour. If your name is white you have a Normal Status. ========================================================================= ----------------------------------Items---------------------------------- ========================================================================= I am only going to list all items, because it will take far too long to record and display all the stats possible for all levels of each weapon. (Coming Soon! Descriptions, min. and max. damage, and much more!) ------------------------------------------------------------------------- Swords ------------------------------------------------------------------------- Short Sword Kris Rapier Sword of Assasin Kopesh Gladius Falchion Serpent Volgue Sword of Salamander Blade Light Sabre Legendary Double Blade Great Sword Lightning Sword Helical Sword ----- Thanks to vivi2009 in this section for some swords I forgot Thanks to John Vielbig for the corrections. ------------------------------------------------------------------------- Axes ------------------------------------------------------------------------- Small Axe Hand Axe Double-Bladed Axe Tomahawk Fairy's Axe Battle Axe Nikkea Axe Larkan Axe Crescentic Axe Chaos Dragon Axe ----- Thanks to John Vielbig for the corrections. ------------------------------------------------------------------------- Blunt Weapons ------------------------------------------------------------------------- Mace Morning Star Iron Hammer Great Hammer ------------------------------------------------------------------------- Bow ------------------------------------------------------------------------- Short Bow Bow Fairy's Bow Battle Bow Tiger Bow Chaos Nature Bow ------------------------------------------------------------------------- Crossbow ------------------------------------------------------------------------- Crossbow Golden Crossbow Arquebus Ray of Crossbow Serpent Crossbow ------------------------------------------------------------------------- Spear ------------------------------------------------------------------------- Double-Bladed Halberd Dragon Lance Halberd Spear Great Trident Bayadesh Light Spear Serpent Spear Great Scythe ----- Thanks to John Vielbig for the corrections. ------------------------------------------------------------------------- Staff ------------------------------------------------------------------------- Skull Staff Angelic Staff Serpent Staff Thunder Staff Gorgon Staff Chaos Thunder Staff ----- Thanks to John Vielbig for the corrections. ------------------------------------------------------------------------- Shield ------------------------------------------------------------------------- Round Shield Buckler Horn Shield Kite Shield Skull Shield Big Round Shield Iron Shield Spike Shield Dragon Slayer Shield Tower Shield Serpent Shield Bronze Shield Fairy's Shield ----- Thanks to John Vielbig for the corrections. ------------------------------------------------------------------------- Armour ------------------------------------------------------------------------- --------------- | Dark Knight | --------------- Leather Armour Leather Pants Leather Helm Leather Gloves Leather Boots Bronze Armour Bronze Pants Bronze Helm Bronze Gloves Bronze Boots Scale Armour Scale Pants Scale Helm Scale Gloves Scale Boots Brass Armour Brass Pants Brass Helm Brass Gloves Brass Boots Plate Armour Plate Pants Plate Helm Plate Gloves Plate Boots Dragon Armour Dragon Pants Dragon Helm Dragon Gloves Dragon Boots --------------- | Dark Wizard | --------------- Pad Armour Pad Pants Pad Helm Pad Gloves Pad Boots Bone Armour Bone Pants Bone Helm Bone Gloves Bone Boots Sphinx Armour Sphinx Pants Sphinx Helm Sphinx Gloves Sphinx Boots Legendary Armour Legendary Pants Legendary Helm Legendary Gloves Legendary Boots --------- | Fairy | --------- Vine Armour Vine Pants Vine Helm Vine Gloves Vine Boots Silk Armour Silk Pants Silk Helm Silk Gloves Silk Boots Wind Armour Wind Pants Wind Helm Wind Gloves Wind Boots Spirit Armour Spirit Pants Spirit Helm Spirit Gloves Spirit Boots Guardian Armor Guardian Pants Guardian Helm Guardian Gloves Guardian Boots ----- Thanks to vivi2009 for some armour I forgot. Thanks to John Vielbig for swords and armour that I forgot, pluse the corrections. :) ------------------------------------------------------------------------- General Items ------------------------------------------------------------------------- One-time use (common): Apple Small Healing Potion Healing Potion Large Healing Potion Small Mana Potion Mana Potion Large Mana Potion Antidote Alcohal Town Scroll Equipable : Ring of Ice Ring of Poison Budge Dragon Ring of Transformation Giant Ring of Transformation Skull Warrior's Ring of Transformation Poison Cow Horn Warrior's Ring of Transformation Thunder Lich Ring of Transformation Death Cow Ring of Transformation Thunder Necklace Necklace of Fire Safeguard Angle Healing Bead Offensive Power Improvement Bead Defensive Power Improvement Bead Goblin Recall Bead Stone Monster Recall Bead Assassin Recall Bead Snowman Captain Recall Bead Dark Knight Recall Bead Valie Recall Bead Soldier Recall Bead Horn of Unilia Horn of Dinorant Jewels : Jewels of Blessing (aka Bless ) Jewel of Spirits (aka Spirit) Jewel of Chaos (aka Cahos ) Boxes : Box of Luck Box of Kundun Crossbow Box Arrow Box Wings : Heaven's Wings Satan's Wings Fairy's Wings Blue Feather ----- Know anything that's not on here? Refer to my Contact Information section, and you will be given FULL credit. (Satan?? Don't know where to put it, please contribute, Credit will be given!) ***UPDATE*** Credit to Sam DK for answering what Satan is. Satan is the direct opposite of a Guardian Angel. "You place it in the Fairy slot to the top left of the equip menu, wherr you put horns of urnina and things". Thanks again Sam DK! ========================================================================= ---------------------------------Enemies--------------------------------- ========================================================================= Don't know what level monsters are? Want to know what level they are and kick their ***? Look here. Note, all monsters are in alphabetical order. (note: descriptions courtesy of Mu Online.com) ************** *Agon (Noria)* ************** Description : It is called a watchman of the hell as it steals the spirits of living things, having swords in its two hands. Inhabiting in the north of Noria, Agon arms its both hands with Serpent Volgue. It likes to move alone so it may look easy to hunt, but its powerful attack using Serpent Volgue reminds you of its nickname, watchman of the hell. Level : 16 Phys. Str. : 400 Min. Str. Pow. : 55 Max. Str. Pow. : 62 Def. Pow. : 16 Def. Suc. Rate : 16 ****************** *Assasin (Devias)* ****************** Description : It is the warrior who kills adventurers of MU Continent due to money. Hiding under snow, it gives a blow to people passing by. It is very fast and excellent at seclusion. Assassin arms its both hands with Katache, and is available at the north and the west of Devias. It is agile and fast so it attacks adventurers vital spot. Its sudden attack is fatal to characters that have weak physical strength like dark sorcerers. Level : 26 Phys. Str. : 800 Min. Str. Pow. : 95 Max. Str. Pow. : 100 Def. Pow. : 33 Def. Suc. Rate : 33 ************************* *Balrog (The Lost Tower)* ************************* Description : It uses a huge and strong scythe and also Hell Fire skill. It is a boss-class monster of Lost Tower. Located on the top of Lost Tower, Balroc is armed with red splendid armor and handles a large scythe freely. Fast moving speed by use of 4 legs and powerful Hell Fire skill have made Balroc the best monster of Lost Tower, and further, guided numerous adventurers into death. Level : 67 Phys. Str. : 10000 Min. Str. Pow. : 220 Max. Str. Pow. : 250 Def. Pow. : 160 Def. Suc. Rate : 105 ************************ *Beetle Monster (Noria)* ************************ Description : It is a mutant monster of gold bug. The evil atmosphere made it mutant. Distributed extensively in the west of Lorencia, Gold Bug Monster attacks, floating in the air by use of wings on its back. In a battle, it besieges and attacks in group so it is not easy to fight with. Therefore, whether to control the encircling net or not is the key to the battle. Its location is similar to that of Hunter so you should be careful for any sudden dangerous situation. Level : 10 Phys. Str. : 180 Min. Str. Pow. : 30 Max. Str. Pow. : 40 Def. Pow. : 10 Def. Suc. Rate : 10 ************************* *Budge Dragon (Lorencia)* ************************* Description : It is a baby dragon that has appeared on the Metamore World with resurrection of Kundun while living in the remote mountain. It belongs to the dragon race that has occupied the southern plain of Lorencia. Its size is small, but its blast offense is a big threat to elementary adventurers. It moves in an irregular direction, flapping its wings so agile hands are essential. Especially, when fighting with it, you should be careful for spiders enveloping attack. Level : 4 Phys. Str. : 80 Min. Str. Pow. : 12 Max. Str. Pow. : 17 Def. Pow. : 3 Def. Suc. Rate : 3 ************************* *Bull Fighter (Lorencia)* ************************* Description : It is Minotaur warrior that was born by combination of the angry spirits of the dead warriors and dead cows. It is half human and half animal. It lives at the grassland in the southwest of Lorencia, and its characteristic is a big cow horn. It flourishes a big scythe so the warrior beginners may go to a town to heal. It is hasty and outrageous so it often has fights with each other. Level : 6 Phys. Str. : 120 Min. Str. Pow. : 19 Max. Str. Pow. : 26 Def. Pow. : 6 Def. Suc. Rate : 6 ************************ *Chain Scorpion (Noria)* ************************ Description : Ring Scorpion moves fast and has an ability of surprise attack. It is distributed extensively in Noria. Living near Noria, Ring Scorpion rolls itself to move by use of its small body and soft skin. It boasts of its fast movement. By use of its tail which is the only weapon of Ring Scorpion, it attacks adventurers. Level : 5 Phys. Str. : 100 Min. Str. Pow. : 14 Max. Str. Pow. : 20 Def. Pow. : 4 Def. Suc. Rate : 4 ******************************** *Cursed Wizard (The Lost Tower)* ******************************** Description : It is a class of Dark Sorcerer that is strong in MU Continent. It was trusted by Antonias, but is pushed out by advent of magician Emulia. Hiding in the cave of darkness, it went to Ketthotum to open Kunduns sealing. However, by Emulias curse, it was imprisoned in Lost Tower. Level : 54 Phys. Str. : 4000 Min. Str. Pow. : 160 Max. Str. Pow. : 170 Def. Pow. : 95 Def. Suc. Rate : 79 ******************* *Cyclops (Dungeon)* ******************* Description : Cyclops, one-eyed, handles an ax very well. Cyclop residing in most areas of the first and the second floor is the monster you can meet easily in Dungeon. Its intelligence is not so high, but its offense by use of ax is quite threatening. Level : 28 Phys. Str. : 850 Min. Str. Pow. : 100 Max. Str. Pow. : 105 Def. Pow. : 35 Def. Suc. Rate : 35 *********************** *Dark Knight (Dungeon)* *********************** Description : It is the strongest warrior led by Gorgon. It is called Dark Knight as it attacks an enemy with a sword. It is a master of double blade. On the third floor of Dungeon, Dark Knight is guarding the last corner to Gorgon. It is a loyal subordinate of Gorgon, and shows splendid fencing by use of double blade. It is not easy for even Dark Knights of high level to overwhelm Dark Knights with fencing. Level : 48 Phys. Str. : 3000 Min. Str. Pow. : 150 Max. Str. Pow. : 155 Def. Pow. : 80 Def. Suc. Rate : 70 **************************** *Death Cow (The Lost Tower)* **************************** Description : The spirits of the dead warriors went into Horn Warriors and then, resurrected. It is an undead monster. Living on the third and the fourth floor of Lost Tower, its body is large and uses Great Hammer. It boasts of powerful physical strength and offensive power, but if you make use of its slow movement and attacking speed, you will be able to win at a battle. Level : 57 Phys. Str. : 4500 Min. Str. Pow. : 170 Max. Str. Pow. : 180 Def. Pow. : 110 Def. Suc. Rate : 85 ******************************* *Death Gorgon (The Lost Tower)* ******************************* Description : It is a powerful Gorgon whose whole body is in fire and who uses Fire Ball skill. It equips its whole body with a blazing armor and its both hands with Crescent Ax. His attack by use of Crescent Ax is dreadful, but his Fire Ball skill makes long-distance attack possible so it may not be easy to escape from it. Level : 64 Phys. Str. : 6000 Min. Str. Pow. : 200 Max. Str. Pow. : 210 Def. Pow. : 130 Def. Suc. Rate : 94 ******************************* *Death Knight (The Lost Tower)* ******************************* Description : It is a knight of death who sold his spirit to Balroc in order to get power. It uses Thunder Sword freely. You can meet Death Knight from the fifth floor of Lost Tower. Armed with hard armor and large body, it breaks down adventurers small wish, using Thunder Sword. Its attack and movement is slow, but it is no problem at all. Level : 62 Phys. Str. : 5500 Min. Str. Pow. : 190 Max. Str. Pow. : 200 Def. Pow. : 120 Def. Suc. Rate : 91 ************************ *Devil (The Lost Tower)* ************************ Description : It is a watchman of the hell who followed Balroc. With the power of large wings, it flies and makes a sorcery attack. Devil is available from the fourth floor of Lost Tower, and it is very hard to fight with. It moves fast by use of large wings and makes long-distance attack. His strong sorcery like this will guide adventurers into death. Level : 60 Phys. Str. : 5000 Min. Str. Pow. : 180 Max. Str. Pow. : 195 Def. Pow. : 115 Def. Suc. Rate : 88 ******************************* *Elite Bull Fighter (Lorencia)* ******************************* Description : It is a strong Minotaur warrior that was made of the dead spirits with big anger over their deaths. It is the key and leader of Horn Warrior army. It resembles Horn Warrior, but it is much bigger. As much as its size, it has strong power. Attacks by use of horn or Bardiche have great power of destruction. In order to fight with this monster, you should move continuously and make an advantageous situation by use of slow motions of the monster. Level : 12 Phys. Str. : 220 Min. Str. Pow. : 35 Max. Str. Pow. : 44 Def. Pow. : 12 Def. Suc. Rate : 12 ********************** *Elite Golbin (Noria)* ********************** Description : It is the captain of Goblin race that unconditionally attacks the living things around itself under the control of Kundun without any decisive power. It tried to keep its race Goblin that doesnt like fighting, and it is available at the northwest of Noria. It is together with other strong monsters so it is not easy to hunt only Goblin Captain. Level : 8 Phys. Str. : 140 Min. Str. Pow. : 22 Max. Str. Pow. : 32 Def. Pow. : 8 Def. Suc. Rate : 8 ************************** *Elite Skeleton (Dungeon)* ************************** Description : Leader of Skeleton Warriors, Skeleton Warrior Captain has maximized its defensive power by use of skeleton shield. Residing on the second and the third floor of Dungeon, Skeleton Warrior Captain is armed with Tomahawk and Skeleton Shield and is waiting for adventurers. Level : 42 Phys. Str. : 1800 Min. Str. Pow. : 135 Max. Str. Pow. : 140 Def. Pow. : 65 Def. Suc. Rate : 49 ********************* *Elite Yeti (Devias)* ********************* Description : It is the captain of Snowmen. Once caught by it, adventurers cant run away from it due to its four arms. It is a dreadful monster with powerful physical strength and offensive power. You can meet Snowman Captain at the entrance of the north end of Noria where Ice Queen is. Due to its large body, its action is slow and it cant make a long- distance offense like Snowman, but its powerful offense using 4 arms and powerful physical strength keep many adventurers from approaching Ice Queen. Level : 36 Phys. Str. : 1200 Min. Str. Pow. : 120 Max. Str. Pow. : 125 Def. Pow. : 50 Def. Suc. Rate : 43 ************************ *Forest Monster (Noria)* ************************ Description : It was born by injection of new energy into an evil spirit living in the woods near Noria. Living in the north and the east of Noria, Forest Monster moves fast by use of two strong legs and attacks with strong big nails. It likes to move in group so it may not be easy to fight with. Level : 15 Phys. Str. : 320 Min. Str. Pow. : 50 Max. Str. Pow. : 58 Def. Pow. : 15 Def. Suc. Rate : 15 ***************** *Ghost (Dungeon)* ***************** Description : Ghost is a fearful monster that has a transparent body and uses a sharp claw. Ghost likes to hide itself on the first and the second floor. Once it finds its target, it secretly approaches an adventurer and attacks with its sharp hands. Level : 32 Phys. Str. : 1000 Min. Str. Pow. : 110 Max. Str. Pow. : 115 Def. Pow. : 40 Def. Suc. Rate : 39 ****************** *Giant (Lorencia)* ****************** Description : It is a boss monster that invades Lorencia, together with low-leveled monsters, by Kunduns order. It is the strongest monster in Lorencia. Skeleton Warrior is stronger, but it is from Dungeon. Among the monsters around Lorencia, it has the highest physical strength, offensive power and defensive power. It is a giant race. If you can fight with Giant who flourishes a huge double-bladed ax, you are not a beginner any longer. It guards the path to the snowfield Devias and its moves slowly. You should check your weapons first, otherwise, you will use up all the arrows and Mana before the game is over. Level : 17 Phys. Str. : 500 Min. Str. Pow. : 60 Max. Str. Pow. : 70 Def. Pow. : 18 Def. Suc. Rate : 18 **************** *Goblin (Noria)* **************** Description : Goblin is belligerent and fast. It has a small body so it is not so hard to fight with. Goblin is guarding the southwest plain of Noria, which is the easy monster to fight with second to Spider on MU Continent. The race of Goblin doesnt like to fight and is obedient enough to be a partner for Fairys battle practice. However, you can be damaged by attack of Ring Scorpion if you think about only the battle with Goblin. Level : 3 Phys. Str. : 60 Min. Str. Pow. : 9 Max. Str. Pow. : 11 Def. Pow. : 2 Def. Suc. Rate : 2 ****************** *Gorgon (Dungeon)* ****************** Description : Kundun made Gorgon (whom Kundun trusted most) sneak into Lorencia, and Gorgon followed Kunduns order and had his subordinates come up to the human world in order for MU Empire not to be built again. Level : 55 Phys. Str. : 6000 Min. Str. Pow. : 165 Max. Str. Pow. : 175 Def. Pow. : 100 Def. Suc. Rate : 82 ********************** *Hell Hound (Dungeon)* ********************** Description : A transformation of Hound, Hell Hound has come out to the ground when Kundun resurrected while wandering about the hell. Residing on the second floor of Dungeon, Hell Hound is armed with iron shield and falchion. Its body is big so it moves slowly, but with strong offensive power and defensive power, it will be a threatening to adventurers of Dungeon. Level : 38 Phys. Str. : 1400 Min. Str. Pow. : 125 Max. Str. Pow. : 130 Def. Pow. : 55 Def. Suc. Rate : 45 *********************** *Hell Spider (Dungeon)* *********************** Description : Kundun made an ugly Hell Spider by combining an evil human and the spider of the hell. Living on the second floor of Dungeon, Hell Spider has an ugly appearance, which makes adventurers not to go ahead. Using its 8 legs, it moves very fast and it also uses strong power wave from long distance so it is hard for Dark Sorcerers or Fairies to fight with. Level : 40 Phys. Str. : 1600 Min. Str. Pow. : 130 Max. Str. Pow. : 135 Def. Pow. : 60 Def. Suc. Rate : 47 ****************** *Hommerd (Devias)* ****************** Description : Many of the Devias adventurers died due to severely cold weather, not due to fighting with monsters. Kundun made the frozen dead bodies resurrected and then, gave energy to them so that they could be strong warriors. Available in the east of Devias, Hommerd is armed with Larkan Ax and Big Round Shield. It handles axes and shields freely, and harasses adventurers. Level : 24 Phys. Str. : 700 Min. Str. Pow. : 85 Max. Str. Pow. : 90 Def. Pow. : 29 Def. Suc. Rate : 29 ****************** *Hound (Lorencia)* ****************** Description : It is the being of evil that is wicked and violent, and that has endless desires and strong mind. It is distributed extensively in the north and the west of Lorencia, and it is too strong for beginners. If you can fight with 2 3 Horn Warriors without any difficulty, you are qualified to fight with Hound. If you dont have steady nerve, you may not show your capacity to the full because you will be shocked at this strange shape of monster. It is known that Hound can say human words, but in actuality, there is no one to watch its talking. Level : 9 Phys. Str. : 160 Min. Str. Pow. : 25 Max. Str. Pow. : 35 Def. Pow. : 9 Def. Suc. Rate : 9 **************** *Hunter (Noria)* **************** Description : It is an undead monster that is brainwashed to recognize all the living things as enemies and to attack them. The spirit of a hunter is combined. It seizes the west woods of Noria, and its specialty is long-distance attack by use of Crossbow. Hunter is a master of Crossbow so you may have to return to the town to heal your injuries without making a counterattack. It is your decision whether to run away or to defeat with power, but you should be careful for the encircling attack when the Gold Bug Monster joins. Level : 13 Phys. Str. : 240 Min. Str. Pow. : 40 Max. Str. Pow. : 48 Def. Pow. : 13 Def. Suc. Rate : 13 ********************** *Ice Monster (Devias)* ********************** Description : Ice Monster lives in Devias and has iced body. It is transparent so it is not visible for adventurers. Making use of that, Ice Monster secretly approaches adventurers and freezes them by use of its main specialty, ice sorcery, and then, guides them into death by use of its strong nails. Level : 22 Phys. Str. : 650 Min. Str. Pow. : 80 Max. Str. Pow. : 85 Def. Pow. : 27 Def. Suc. Rate : 27 ******************** *Ice Queen (Devias)* ******************** Description : Ice Queen is beautiful and was a daughter of the lord of Byron Castle in Devias. However, as she rejected the proposal of marriage of Minuas who is a subordinate of Kunduns, she was under the curse that she couldnt die forever. Living in the northernmost of Devias, Ice Queen is the hardest monster to fight with in Devias. Not only it has powerful physical strength, but also it makes long- distance attacks so it is one of the monsters that Fairy or Dark Sorcerer avoids fighting with. Level : 52 Phys. Str. : 4000 Min. Str. Pow. : 155 Max. Str. Pow. : 165 Def. Pow. : 90 Def. Suc. Rate : 76 ***************** *Larva (Dungeon)* ***************** Description : It is a big earthworm crawling under the ground. It lives in Dungeon and is a crustacea eating meats. Its bodies are covered with hard shells. Its eyes are degenerated. It sprays strong acid from its mouths and bites by use of sharp teeth. Larva crawling in the first floor of Dungeon moves at fast speed under the ground, and by attacking adventurers coming into Dungeon, it makes them poisoned with strong acid. Its moving speed is fast so you will be poisoned with its acid while hesitating. Level : 25 Phys. Str. : 750 Min. Str. Pow. : 90 Max. Str. Pow. : 95 Def. Pow. : 31 Def. Suc. Rate : 31 ***************** *Lich (Lorencia)* ***************** Description : It believes in devils and plays sorceries of darkness. It is a sorcerer who keeps Lorencia Dungeon. It can use strong sorcery of meteorite. It can play sorcery of meteorite freely. You should prepare yourself for a fire stone in order to fight with Lich who is watching on the way to Dungeon. If you think that Lichs slow motions having skeleton staff and then, attack, you will be seriously injured without seeing meteorites falling from sky. If you meet Lich, you should make a prompt decision whether to fight with it or run away. Lichs physical strength is quite weak so it may be effective to have short-distance wars in case the of Knights or Fairies. While fighting with it, if you meet Skeleton Warrior from Dungeon, you had better run away. Level : 14 Phys. Str. : 260 Min. Str. Pow. : 45 Max. Str. Pow. : 52 Def. Pow. : 14 Def. Suc. Rate : 14 ******************************* *Poison Bull Fighter (Dungeon)* ******************************* Description : It boasts of the strongest power among Horn Warriors. Living on the second and the third floor of Dungeon, Poison Cow Horn Warrior is armed with Great Scythe. Suitably for its large body, it has powerful physical strength and offensive power, and in its offense, strong poison is included. Level : 46 Phys. Str. : 2500 Min. Str. Pow. : 145 Max. Str. Pow. : 150 Def. Pow. : 75 Def. Suc. Rate : 61 ******************************** *Poison Shadow (The Lost Tower)* ******************************** Description : It is a mutant shadow consisting of poison. It's offensive power is stronger than Shadow. Poison Shadow is the same kind of Shadow, but its whole body is covered with poison so it is stronger than Shadow and makes adventurers poisoned. You should not fight with it in the same way as Shadow. Level : 50 Phys. Str. : 3500 Min. Str. Pow. : 155 Max. Str. Pow. : 160 Def. Pow. : 85 Def. Suc. Rate : 73 ************************* *Shadow (The Lost Tower)* ************************* Description : Shadow acts in the darkness of underground and absorbs the spirits of living things. Living on the first and the second floor of Lost Tower, Shadow absorbs the spirits of adventurers through strong electric attack. Its attack is fast and strong, but its movement is slow so it can make only short-distance attack. Therefore, if you use your fast feet, you can get it without difficulty. Level : 47 Phys. Str. : 2800 Min. Str. Pow. : 148 Max. Str. Pow. : 153 Def. Pow. : 78 Def. Suc. Rate : 67 ******************** *Skeleton (Dungeon)* ******************** Description : It is a strong skeleton living in Dungeon. When it is dark, Skeleton Warrior comes out to the town and attacks all the living things. Skeleton Warrior equipped with Gladious and a Buckler is the first monster that adventurers can meet in Dungeon. It looks very weak, but it is obstinate to run after adventurers to the end and its attacks are very fast so adventurers may be kicked out of Dungeon. Level : 19 Phys. Str. : 600 Min. Str. Pow. : 70 Max. Str. Pow. : 78 Def. Pow. : 22 Def. Suc. Rate : 22 *************************** *Skeleton Archer (Dungeon)* *************************** Description : This is the only monster among skeletons that can have long-distance offence. Its Fairys Bow is very powerful. Skeleton Archery that is mainly seen on the second floor of Dungeon is armed with Fairys Bow. It makes long- distance attacks and the attacking speed is fast so adventurers whose defensive power is weak will have to run away due to Skeleton Archerys attack before approaching it. Level : 34 Phys. Str. : 1100 Min. Str. Pow. : 115 Max. Str. Pow. : 120 Def. Pow. : 45 Def. Suc. Rate : 41 ******************* *Spider (Lorencia)* ******************* Description : Mutant spider that has become huge by the strong evil atmosphere with resurrection of Kundun. It is a low class monster that you can meet first after passing through the south gate of Lorencia. It moves fast, approaches a pass2ing adventurer, and attacks in group. After biting, it injects poisons into the wound. Despite this deadly characteristic, its blow point is too low so it is much easier to hunt one than any other monsters on MU Continent. Level : 2 Phys. Str. : 40 Min. Str. Pow. : 6 Max. Str. Pow. : 8 Def. Pow. : 1 Def. Suc. Rate : 1 ********************* *Stone Golem (Noria)* ********************* Description : The evil sprit is put into this monster so it has very strong power. Its movements are slow, but its offensive power is very strong. Stone Monster that is mainly available at the east of Noria has a large stone body. Its physical strength is powerful as much as its big body, and its offensive power with its weight on is most fearful in Noria for adventures. Level : 18 Phys. Str. : 550 Min. Str. Pow. : 65 Max. Str. Pow. : 74 Def. Pow. : 20 Def. Suc. Rate : 20 ************************ *Thunder Lich (Dungeon)* ************************ Description : It uses Thunder Sorcery. Those who are attacked by Thunder Sorcery get absent-minded. It makes long-distance offense and attacks in group so it is hard to fight with. Living on the second and the third floor of Dungeon, Thunder Lich may be the monster that is hardest to fight with in Dungeon. It acts in group and uses strong thunder sorcery to interrupt adventurers to move. Therefore, if you dont have a good defensive tool, it may be impossible for you to kill a Thunder Lich. Level : 44 Phys. Str. : 2000 Min. Str. Pow. : 140 Max. Str. Pow. : 145 Def. Pow. : 70 Def. Suc. Rate : 55 *************** *Worm (Devias)* *************** Description : It is a monster that eats animals or human bodies dead in snow. You can meet him as soon as you just step into Devias. Its body is small, but it has well-developed chin and teeth so adventurers who visit Devias first may be killed by him. Level : 20 Phys. Str. : 600 Min. Str. Pow. : 75 Max. Str. Pow. : 80 Def. Pow. : 25 Def. Suc. Rate : 25 *************** *Yeti (Devias)* *************** Description : Kundun gave a life to Snowman by cursing ices on the mountainous areas so Snowman follows only Kunduns order. Snowman lives in the north of Devias and is waiting for adventurers who are going toward Ice Queen. It makes a long-distance attack, using snowballs. The offense is accurate and has a great destructive power so it is difficult to run away from it. Level : 30 Phys. Str. : 900 Min. Str. Pow. : 105 Max. Str. Pow. : 110 Def. Pow. : 37 Def. Suc. Rate : 37 ========================================================================= -------------------------------Walkthrough------------------------------- ========================================================================= Don't know where to go, or where to level up? Look here. *********************** *Walkthroughs missing:* * * *Dark Wizard * *Fairy (Elf) * *Magic Gladiator * *********************** ----- If you'd like to help and write a whole walkthrough for one of the classes that are missing, you are more than welcome to. FULL credit WILL be given. ------------------------------------------------------------------------- Dark Knight ------------------------------------------------------------------------- ************************************************************************* *Description : Basically the guy at the front line, taking all the hits.* * It is easier to play as a Dark Knight than a Dark Wizard * * because Dark Wizards usually die very often, due to their * * lack of strength. * * * * If you're looking for a character who can take on monsters* * by himself/herself, here they are. * * * *Strengths : Strong physical strength. They don't usually need back-up* * unless they are hunting something much stronger than * * themselves. They are the masters of close-ranged combat. * * * *Weaknesses : No long-range combat. Will need a plentiful supply of * * potions and antidotes because they are taking all the * * hits. * * * *Skills : Yes. * * * *Sorcery : None. * ************************************************************************* What to Attack? Level 1-4 - Spiders, Budge Dragons Level 5-10 - Bull Fighter Level 10-15 - Elite Bull Fighter, Hound Level 15-25 - Giants, Lichs Level 25-30 - Skeletons (+lots and lots of potions) Level 30-40 - Larva, Skeletons Level 40-50 - Cyclops Level 50-60 - Ghosts Level 60-70 - SKeleton Archers, Hell Hounds Level 70-80 - Thunder Lich Level 80-? - Elite Skeleton Tips : Add all skill points to Strength until Level 40 (unless you're missing only a few agility points to use a strong weapon, etc.). After that, start putting your skill points in Agility, Health, and Mana, in that order. Stock up on potions because you're going to need them. Always concentrate on two-handed battle. Never use a shield unless you're in a place you know that's too strong for you. Always get better and stronger equipment. ----- Like to comment, add something, correct something? FULL credit WILL be given. Just refer to my Contact Information section. ------------------------------------------------------------------------- Dark Wizard ------------------------------------------------------------------------- ************************************************************************* *Description : The guy standing behind the Dark Knights. It is harder to* * play as a Dark Wizard than a Dark Knight because Dark * * Wizards lack physical strength. They will usually find * * themselves dying very often in the beginning of the game. * * They're greatest weakness is also their greatest strength.* * They are the masters at magical combat. * * * *Strengths : Usually stand behind the line of Dark Knights. Excellent * * at magical combat. When they reach higher levels, they * * become very strong. * * * *Weaknesses : Usually die at the beginning of the game. Has a deep * * learning curve because playing as a Dark Wizard requires * * alot of patience. * * * *Skills : None. * * * *Sorcery : Yes. * ************************************************************************* (soon to come) :( ------------------------------------------------------------------------- Fairy ------------------------------------------------------------------------- ************************************************************************* *Description : The only female-class character. They start they're * * adventures in Noria, and when they reach Level 10 they * * can enter Lorecia. They are weaker than Dark Knights but * * stronger than Dark Wizards in physical strength. * * * *Strengths : They are the experts at long-range combats, summoning, * * and healing. They have moderate strength. * * * *Weaknesses : They have low health, and they'll find themselves dying * * very often at the beginning of the game, and sometimes * * even at slightly higher levels. * * * *Skills : Yes. * * * *Sorcery : Yes. * ************************************************************************* Elves are devided into 3 versions, aglility elves who use bows or crossbows and no magic, energy elves who use magic to support the party, and hybrid which uses a little of both. Aglility Elf: This elf does the most damage of the three versions by adding all extra stat points into agl to increase arrow/bolt damage, attack speed, defense, and defense rate. The basic stratagy is to pump just enough strangth to use your equipment then all the rest into agl. The arrow/bolt damage is then multiplied by using multi shot skill attached to bows and crossbows because if the elf is close to an enemy all three arrows can hit one monster tripiling the damage where a DKs skill only doubles by using weapon skill. Also by adding so much agl this elves def rate will be huge and will eventually create an "all miss" elf which goes to the max of having a monster only have 3% chance to hit the elf. A good choice for a second character but might be dificult to get the equepment needed to amke this successful as a first char. Energy Elf : The energy elf is a character made only for party play. The basic stratagy for an energy elf is to add only enough strangth and aglility for some low level armor(vine, silk, wind usually) then add everything else to energy to create powerful cure, advance defense, and advance attack spells, summons are toys and are useless later on. This character is almost powerless by itself however it makes the party very powerful once it has alot of energy and it is almost imposible for a party to survive without one later in the game. Most energy elves use a kris because a kris has an attack speed of 50 making the cast speed of her spells fast enough to heal a party at a moments notice. Not a bad choice of a first character, at first it may be hard getting some orbs but after that this elf doesn't need all that much other then some vine parts to get started. Hybrid : The hybrid elf is the best solo character, even better then DKs. The basic stratagy is about the same as an agli. elf only with a decent amount of energy to cast advance attack/ defense. This stratagy gives the elf enough dmg to kill at a fast rate(agl) and enough def to survive(energy). This elf is best used for solo but not very useful in parties because in a party there will be an energy elf who will have alot more energy then a hybrid rendering all the points used in energy by the hybrid useless since the spells from the energy elf will be much better. Also not a bad beginning character, still a bit relient on equepment but not as much as an agl elf due to the points spend in energy. ----- Credits to dragon named Tim (aka Jace Pollack) ------------------------------------------------------------------------- Magic Gladiator ------------------------------------------------------------------------- ************************************************************************* *Description : The greatest class in the continent of Mu. They can wield* * all swords and shields of Dark Knights, and cast all * * sorceries of the Dark Wizard (except for Teleport). * * * *Strengths : Can use all weapons of both Dark Knight and Dark Wizard * * classes. They can run regardless of having +5 boots or * * not. * * * *Weaknesses : They can't use the Teleport skill of Dark Wizards, and * * you must be Level 220 to be able to access this class. * * * *Skills : Yes. * * * *Sorcery : Yes. * ************************************************************************* (soon to come) :( ========================================================================= -----------------------------Honorable Rules----------------------------- ========================================================================= I dedicated this section to tell all the players; new and old about rules to become an honorable player: 1. NEVER EVER EVER steal zen or items another player worked their *** off for. 2. NEVER EVER kill steal (KS). 3. NEVER kill someone without reason. 4. Never hack. 5. Never rip a noob off. 6. Never act like an ***hole (don't make fun of people, call them noobs, etc.). Hey, this isn't D2. ========================================================================= ------------------------------Chaos Machine------------------------------ ========================================================================= Want to know the combinations of items to get even rarer items? Look here. Basically, the Chaos Machine is a machine in the city of Noria which can create all the strong items you see in the game. It can also create wings and much more. **Note**-some of these items are only available in private servers. **************** *Where to find:* **************** Chaos - Dropped by Lich, Giant, Chian Scorpion, Elite Goblin, Hunter, Forest Monster, Agon, Stone Golem, Hommerd, Assassin, Yeti, Elite Yeti, Ice Queen, Worm, Ice Monster, Larva, Cyclops, Skeleton, Ghost, Skeleton Archery, Elite Skeleton, Thunder Lich, Poison Bull Fighter, Dark Knight, Gorgon, Hell Hound, Hell Spider, Cursed Wizard, Death Cow, Shadow, Poison Shadow, Death Gorgom, Death Knight, Balrog, Devil, Bahamut, Vepare, Valkyrie, Great Bahamut, Sliver Valkyrie, Lizard King, Hydra, Death Bone, Soldier. Bless - Dropped by Assassin. Yeti, Elite Yeti, Ice Queen, Elite Skeleton, Cyclops, Ghost, Hell Hound, Hell Spider, Skeleton Archery, Thunder Lich, Poison Bull Fighter, Dark Knight, Gorgon, Cursed Wizard, Death Cow, Shadow, Poison Shadow, Death Gorgon, Death Knight, Balrog, Devil, Bahamut, Valkyrie, Vepare, Great Bahamut, Sliver Valkyire, Lizard King, Hydra. Soul - Dropped by Etile Yeti, Ice Queen, Elite Skeleton, Ghost, Skeleton Archery, Hell Hound, Hell Spider, Poison Bull Fighter, Dark Knight, Gorgon, Balrog, Cursed Wizard, Death Cow, Devil, Death Gorgon, Death Knight, Bahamut, Valkyrie, Vepare, Great Bahamut, Sliver Valkyrie, Lizard King, Hydra, Death Bone, Soldier, Mutant. Life - Dropped by Hydra, Mutant, King Orc. Creation - Dropped by ??? ****** *Nuts* ****** Description : A drink which adds stats to either -Strength -Agility -Stamina -Energy Items Needed : Jewel of Creation Chaos 3'000'000 zen Effect : Adds additional stats. Sucess Rate : 90% S.R. boost : None ************* *Chaos Items* ************* Description : Either -Chaos Staff -Chaos Dragon Axe -Chaos Nature Bow Items Needed : Chaos 1'000'000 zen Effect : A Chaos randomized weapon. Sucess Rate : 100% S.R. boost : Add +8 (or more) +luck +option (ex. if you want CNB then you add a Crossbow +8+luck+option) ********** *Dinorant* ********** Description : Dinorant is almost the same as Unilia, except this Dinorant enables you to fly. Items Needed : 10 Horns of Unilia Chaos 500'000 zen Effect : Gets you the Dinorant Sucess Rate : 70% S.R. boost : More Unilia??? ************* *Weapons +10* ************* Description : Upgrades a +9 item Items Needed : Chaos Soul Bless 2'000'000 zen Effect : Upgrades a +9 weapon to +10 Sucess Rate : 50% S.R. boost : Item with +9+luck+option You lose item if it doesn't succeed ************* *Weapons +11* ************* Description : Upgrades a +10 item Items Needed : Chaos 2 Soul 2 Bless 4'000'000 zen Need an item with option Effect : Upgrades a +10 weapon to +11 Sucess Rate : 70% S.R. boost : An item with luck ***************** *Invisible Cloak* ***************** Description : Grants you the invisible cloak needed to get to Blood Castle Items Needed : Blood Scroll Blood Fang Chaos Effect : Gives you invisible cloak Sucess Rate : 100% S.R. boost : None. *********************** *Invite (Devil Square)* *********************** Description : Grants you Invite needed to get to Devil Square Items Needed : Evil Key Devil Eye Chaos Effect : Gives you Invite Sucess Rate : 100% S.R. boost : None. ******* *Wings* ******* Description : Grants you wings so that you can fly Items Needed : Minimum Chaos item +4+option Bless (every one you add adds 5% to Sucess Rate) Soul (every one you add adds 4% to Sucess Rate) Chaos (every one you add adds 1% to Sucess Rate) 330'000 zen Effect : Gives you wings +1 (Angel Wings, Satan Wings, or Fairy Wings) Sucess Rate : 33% (+ additional Bless and Soul) S.R. boost : Chaos item +4(or more)+option+luck *note -your Chaos item must have an option or else nothing will happen **note-you can get wings that are not compatible with your class ************* *Satan Wings* ************* Description : Grants you wings so that you can fly Items Needed : Chaos Nature Bow +5+luck+8% Excellent Sphynx Pants +5+luck+8% Excellent Bronze Boots +5+12% Chaos 1'000'000 zen Effect : Gives your Satan Wings Sucess Rate : 100% S.R. boost : None. *********** *Wings +2 * *********** Description : Grants you wing +2 so that you can fly Items Needed : Satan, elf, or angel wings Blue Feather Chaos 5'000'000 zen Effect : Gives you wings +2 (Devil Wings, Archangel Wings, Muse Elf Wings, or Dark Wings) Sucess Rate : 23% S.R. boost : Higher level wings and better options +4 (or more, no option) Excellent item (raise to 90%-100%) ----- Like to comment, add something, correct something? FULL credit WILL be given. Just refer to my Contact Information section. ========================================================================= -------------------------------Slang Words------------------------------- ========================================================================= Don't know what the heck anyone is saying? Look here. C - anythign with C in it (2C, 5C, etc), Chaos KS - kill steal need? - means do you want this item PK - player kill BoK - Box of Kundun GBD - Golden Budge Dragon ----- Like to comment, add something, correct something? FULL credit WILL be given. Just refer to my Contact Information section. ========================================================================= -----------------------------------FAQ----------------------------------- ========================================================================= Don't understand something? Send me an e-mail (check my Contact Information section) with the question, and I'll add it in here with the answer. Q. Hi, i'm having a problem with Mu... when i enter the game i can't read anything.. everithing looks like an elfic language of the lord of the but sometimes i can read a little part and i get the idea of what's going on.. so if you know how to fix it, or know anyone that knows how to, please tell me cuz' i realy like this kind of game. A. Yes, I do know how to fix this problem. In fact, this happened to me too. When opening Mu, select Option (To the left of Connect). Now you can change the resolution. Turn up to 1024x768. If that doesn't work, turn it down to 640x600. If that ALSO doesn't work, experiment with all the resolutions. That should fix your problem. :) Q. hi when i started up the game, everything looked really dark. Is it supposed to be like that? or is there a way to fix this? A. Well, if it's so dark that you can't SEE anything, then that is a problem. I'd recommend you download a program named gapa. It can make the screen brighter or darker depending on your taste. It worked for my friend, and hopefully it'll work for you too. ----- Have any other unanswered questions? Send me an e-mail. Just refer to my Contact Information section. ========================================================================= ----------------------------Sites of Interest---------------------------- ========================================================================= Directly related: muonline.com www.muonline.in.th/index2.asp www.muonline.com.tw www.muonline.co.kr Semi-related onrpg.com ========================================================================= ---------------------------Contact Information--------------------------- ========================================================================= E-mail - lams_the_man@msn.com You're stuck? You don't know where to find something? Need help? WANT TO ADD SOMETHING? Send it to me and I'll answer all your questions. Just make sure that the mail is titled 'Mu Online FAQ' or something like that or I'll delete it with the rest of the spam I get. Cya then! -fantasyrealm ========================================================================= ---------------------------------Credits--------------------------------- ========================================================================= ---------- | People | ---------- Me - I wrote the FAQ :p You - for reading this at all Webzen - to the makers for if they didn't make that game I wouldn't have made a FAQ for it XD Proofreaders - to all the people who proofread this Critiquers - to all the people who gave me suggestions on how this FAQ should be ----------------- | E-mails/Forum | ----------------- bannedapvp - for the co-ordinates of shops, places of interest, etc. stingly - for corrections, the command window option, macro chatting, dragon named Tim (aka Jace Pollack) - for the Fairy Walkthrough. vivi2009 - for some weapons and armour I forgot :( John Vielbig - lot's of great help in the armour and swords section Sam DK - answered the question, "Where to put Satan" LOL! --------- | Sites | --------- muonline.com - helped me a lot with the enemy stats, the maps, and alot of other stuff homepage.eircom.net/~aiki/MU/eng/index.html - gave me information on the Chaos Machine ----- You can be in this list. All you have to do is contribute ANYTHING. Even 2 words (well maybe not, haha). ========================================================================= --------------------------Copyright Information-------------------------- ========================================================================= This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. More information on copyright laws can be found at the copyright section of the official Library of Congress web site. (http://www.loc.gov/copyright). Copyright Sherwin Lam/Phantasyrealm/Fantasyrealm 2003 <----------------------------End of Document---------------------------->