Miracle Witch Walkthough: ----------- First 3 spells: --------------- First you want to grab the boots which is north of the starting position along the west wall. After that head east across the bridge and find a double gray circle on the ground. The fire spell is here. Next go back to the beginning and find a tree along a wall and burn it. Go into the cave and kill the guards for a key. Take the key north of the starting position to the tower and go inside. Work your way up, kill the stone head on the ground on 3rd floor to get ice book. Make sure to kill the first and 4th tower mobs to get items. The Cave: --------- Go to the location north of the double gray circles and start killing mobs randomly 3 things can happen. 1) Killing blue knights will drop the stone wall blocking the bridge. 2) Kobolds will spawn a treasure increasing fire power 3)Mobs by sea shore will give another treasure. Also if you walk into the grave a water giant will spawn. Seems immune to all spells. After doing these things, head across the bridge and grab the treasure to the south. Enter the cave and head west. You will find a miniature zone with only a grave, kill the grave with ice. Go back west and head immediately north through the devils and grab the treasure for the lightning spell. Now head as north as you can go and you will find a grave along the northmost wall surrounded by 3 devils. Grave is killable, but can't find its purpose. The Ocean: ---------- Head back to the water giant and use lightning on it. He appears to be immune, but his hp is just ridiculously high that it doesn't show it being hurt at first. Be persistent. Once giant dies the water level will drop. Now head back to the starting area, head toward the bridge but instead of walking across head north. There is a slight ramp into the dirt "used to be lake" with a ice treasure. Pick it up and the head to the obvious cliff drop in the double gray circle zone. Once down head west and go inside the cave. Head north and pick up the hp item. Mobs and their immunities: -------------------------- Blue knight: Ice Red Knight: Fire Wizard/Sorcs: Water/Fire Water Giant: Water/Fire/Ice/Lightning