Make it Good Walkthrough: ------------ Complete command-by-command walkthrough is below. The entire fun of this game is in figuring out the mystery yourself, but it's very difficult to get all of the pieces exactly right even if you know the general ideas, so here are the specific instructions. It is strongly recommended to save your game frequently so you can replay from a previous point if you make an error. -=All of the sub-goals=- Convince Emilia that Anthony is the killer by putting the incriminating photo, a bottle of whiskey, and a blackmail note in his pile of clothes, and then demonstrating that his pills are fake Plant evidence convincing Joe that Emilia is the killer by: * standing in the muddy garden while wearing her shoes without letting her see you * cleaning your prints from the letter opener leaving the letter opener for her to * pick up in the kitchen without her seeing you carry it * making the letter opener bloody again without Joe catching you * getting the impression left by the blackmail note on the dresser * giving all of this evidence to Joe Getting Anthony to the house so that Emilia will confess when arrested, thinking she's covering for him. Now, the specific commands: --------------------------- out n knock show badge u n search body search pot (wait for policeman to arrive) analyze key wear gloves get stake s s go to bathroom wash knife get tube out s get briefcase get pencil put knife in briefcase close briefcase n e get silver key w n go to guest bedroom get frame out d open desk get all from desk n unlock closet get maid's shoes from closet n give frame to maid s s s s enter car open glove compartment open catch with pencil get note get whiskey put whiskey in case out n n u go to guest room move wicker chair stand on chair look on wardrobe unlock suitcase open suitcase search clothes get incriminating photo out s go to maid's room search clothes get scrap put incriminating photo in clothes put whiskey in clothes put note in clothes out n d n n give silver key to maid wait (until she leaves, one turn) drop letter opener go to maid's room (repeat until room reached) wait (once arrived, wait for her to react to the items in the clothes) take note take note take incriminating photo analyze incriminating photo take silver key out n n (this should be before 4:00 pm, so body is still present) put knife in wound put knife in briefcase close briefcase turn on lamp look at marks s d n n get whiskey s s u n open whiskey pour whiskey on marks put whiskey in case put sheet on marks rub sheet with pencil get sheet s d n n eat pills eat pills eat pills ask maid about anthony ask maid about note give key to maid (when she is present) remove shoes wear maid's shoes out out stand in mud (make sure new prints are created) in remove shoes wear my shoes s go to joe (repeat until you reach joe, or wait until he has returned) show photo to joe show shaded sheet to joe go to garden (repeat until reached) analyze footprints (wait until joe returns) open briefcase analyze letter opener go to study (repeat until reached) look at scrap dial (4-digit number on scrap) tell jenny police tell jenny anthony tell anthony emilia wait (you will reawaken in the foyer) go to joe, repeat until you are permitted to do so give incriminating photo to angela asK angela about photo ask angela about window open briefcase close briefcase joe, arrest maid yes The ending is easy enough to play through yourself, so it'll get a sub-spoiler. out n get key from basket unlock door n z hide behind hat stand z u n yes give envelope to jack get money count money wait hide under bed get hat wait out get letter opener cut pain ask angela about photo ask angela about window go through hedge