Guild of Thieves Submitted by: Dj Simo One remark: There is a small bug in "Guild of Thieves". Sometimes, if you use for example 'Go to Temple', the program replies with 'I would not know where to start searching for the office door' or something like that. In a case like that, just type in the command anew until it is correctly performed. (IN THE BOAT) [RIVER] JUMP TO JETTY (ON THE JETTY) W (SCRUB) HELP MAN (SCRUB) [HOMELY CASTLE] N (ENTRANCE HALL) W (LOUNGE) [LOUNGE] S (GALLERY) LOOK PAINTINGS GET OIL PAINTING LOOK BEHIND GAUDY PAINTING S (DRAWING ROOM) LOOK SETTEE GET CUSHION AND OPEN IT N (GALLERY) N (LOUNGE) GET COAL BREAK COAL E (ENTRANCE HALL) WAIT (You'll have to wait just as long until the gatekeeper shouts that the rat race will start) WAIT S (COURTYARD) [COURTYARD] LOOK RATS BET ON GREY RAT WITH NOTE GET CAGE N (ENTRANCE HALL) E (DINING HALL) S (KITCHEN) [KITCHEN] OPEN CUPBOARD AND GET RAT POISON AND JAM JAR S (QUARTERS) OPEN CABINET AND GET KEY S (BEDROOM) LOOK UNDER BED AND GET TUB N (QUARTERS) N (KITCHEN) E (GLOOMY PASSAGE) OPEN BAG AND GET LAMP AND TURN IT ON S (JUNK ROOM) PUSH JUNK S (BY THE MOAT) N (JUNK ROOM) GET CUBE N (GLOOMY PASSAGE) OPEN DOOR N (FLIGHT OF STEPS) OPEN STOPCOCK PULL PIPES WAIT CLOSE STOPCOCK D (WINE CELLAR) OPEN RED BOTTLE AND GET RUBY GET CHAMPAGNE BOTTLE U (FLIGHT OF STEPS) GET PIPE GO TO ENTRANCE HALL (ENTRANCE HALL) TURN LAMP OFF N (ON THE PATH) E (STABLE) OPEN JAR CLOSE JAR PUT PAINTING AND RUBY AND FOSSIL IN BAG DROP ALL BUT LAMP AND BAG W (ON THE PATH) S (ENTRANCE HALL) S (COURTYARD) S (GATEHOUSE) S (SCRUB) W (ON A HILL) [LANDSCAPE] W (CAVE ENTRANCE) W (JUNCTION CHAMBER) TURN LAMP ON SE (FORK IN THE ROAD) S (OUTSIDE THE SHOP) W (BANK OF KEROVNIA) [BANK OF KEROVNIA] OPEN SAFE AND PUT FOSSIL IN IT AND CLOSE SAFE OPEN SAFE AND PUT PAINTING AND RUBY IN IT AND CLOSE SAFE READ NOTICE E (OUTSIDE THE SHOP) N (FORK IN THE ROAD) NW (JUNCTION CHAMBER) BREAK BARS E (CAVE ENTRANCE) GO TO ENTRANCE HALL (ENTRANCE HALL) TURN OFF LAMP U (CORRIDOR) [CORRIDOR] W (LIBRARY) GET BOX READ BOOKS (You can do this several times - you'll be stunned by the many different books on equally different subjects this library has on its shelves) E (CORRIDOR) E (CORRIDOR) N (BILLIARD ROOM) [BILLIARD ROOM] GET CUE OPEN RED BALL GET RING E (MUSIC ROOM) [MUSIC ROOM] OPEN STOOL AND GET BAG S (CORRIDOR) S (SPARE BEDROOM) GET SEWING BOX LOOK UNDER BED AND GET POT GO TO STABLE (STABLE) PUT RING IN CHINA POT GET TUB W (ON THE PATH) S (ENTRANCE HALL) S (COURTYARD) (We're going to fish a little bit now - but first we have to prepare a device to fish with) OPEN SEWING BOX AND GET COTTON DROP SEWING BOX OPEN TUB AND GET MAGGOT FIX COTTON TO CUE PUT MAGGOT ON NEEDLE PUT NEEDLE IN MOAT DROP TUB AND CUE GO TO STABLE (STABLE) GET KEY AND PIOSON GO TO DINING HALL (DINING HALL) RUB FISH WITH RAT POISON GIVE FISH TO BEAR UNLOCK CAGE WITH KEY OPEN CAGE AND GET CHALICE CLOSE CAGE AND LOCK CAGE WITH KEY W (ENTRANCE HALL) PUT POT AND CHALICE IN SWAG BAG GO TO STABLE (STABLE) DROP PLASTIC BAG W (ON THE PATH) S (ENTRANCE HALL) S (COURTYARD) S (GATEHOUSE) S (SCRUB) DROP POT AND CHALICE GO TO STABLE (STABLE) PUT PLASTIC BAG IN SWAG BAG W (ON THE PATH) S (ENTRANCE HALL) S (COURTYARD) S (GATEHOUSE) S (SCRUB) GET POT AND CHALICE TURN ON LAMP GO TO BANK OF KEROVNIA (BANK OF KEROVNIA) OPEN SAFE AND PUT RING AND CHALICE IN SAFE AND CLOSE SAFE OPEN SAFE AND PUT PLASTIC BAG AND CHINA POT IN SAFE AND CLOSE SAFE GO TO ENTRANCE HALL (ENTRANCE HALL) TURN OFF LAMP U (CORRIDOR) S (CORRIDOR) S (MAIN BEDROOM) LOOK CABINET GET MIRROR N (CORRIDOR) N (CORRIDOR) N (BATHROOM) GET PAPER S (CORRIDOR) E (CORRIDOR) E (CORRIDOR) S (SPARE BEDROOM) OPEN WARDROBE LOOK IN WARDROBE GET DRESS PUT DRESS IN BAG GO TO STABLE (STABLE) DROP KEY AND PAPER TURN ON LAMP GO TO BANK OF KEROVNIA (BANK OF KEROVNIA) OPEN SAFE AND PUT DRESS IN IT AND CLOSE SAFE E (OUTSIDE THE SHOP) N (FORK IN THE ROAD) NW (JUNCTION CHAMBER) SW (CIRCULAR CHAMBER) [SKELETON] GET FINGER BONE NE (JUNCTION CHAMBER) NW (HOT PASSAGE) SW (MUDDY ROOM) HOLD MIRROR IN BEAM TURN MIRROR GET GEM GO TO BANK OF KEROVNIA (BANK OF KEROVNIA) OPEN SAFE AND PUT GEM IN IT AND CLOSE SAFE GO TO STABLE (STABLE) TURN OFF LAMP DROP MIRROR AND BOX GET CHEQUE GO TO SCRUB (When doing this, you might actually end up in the wrong 'Scrub' - there are two of them. If you enter a 'Copse' after going south, just go north again and then south again) (SCRUB) S (GOLDEN WHEATFIELD) [GOLDEN WHEATFIELD] SHOUT TO MILLER TO STOP VANES U (INSIDE THE MILL) [MILLER PLAYING HIS LUTE] BUY LUTE WITH CHEQUE GET PLECTRUM PUT LUTE IN BAG TURN ON LAMP GO TO CIRCULAR CHAMBER (CIRCULAR CHAMBER) S (IN THE STREAM) W (TOP OF THE WATERFALL) UNTIE ROPE LADDER E (IN THE STREAM) N (CIRCULAR CHAMBER) DROP ALL BUT LAMP AND FINGER BONE AND BAG GET PLECTRUM GO TO BANK OF KEROVNIA (BANK OF KEROVNIA) OPEN SAFE AND PUT PLECTRUM IN IT AND CLOSE SAFE GO TO CAVE ENTRANCE (CAVE ENTRANCE) TURN OFF LAMP E (ON A HILL) S (WOOD) S (WOOD) [TEMPLE] S (ANTECHAMBER) [ANTECHAMBER] S (TEMPLE) [IN THE TEMPLE] S (TEMPLE GARDEN) GET GLOVES AND WEAR GLOVES N (TEMPLE) GET STATUE (WELL) SWIM DROP STATUE AND GO NORTH (TUNNEL) N (SUMP) [SUMP] N (SANDY BANK) DIG IN SAND WEAR BOOTS GET BROOCH D (THIN SHAFT) TURN ON LAMP CLIMB DOWN (CRABWALK) S (CLAUSTROPHOBIC CHAMBER) E (CRAGGY CAVE) GET PICK W (CLAUSTROPHOBIC CHAMBER) W (ROCK FACE) HIT MINERAL WITH PICK GET STONE E (CLAUSTROPHOBIC CHAMBER) S (WATERFALL) U (TOP OF WATERFALL) GO TO BANK OF KEROVNIA (BANK OF KEROVNIA) OPEN SAFE AND PUT STONE AND BROOCH IN IT AND CLOSE SAFE GO TO CIRCULAR CHAMBER (CIRCULAR CHAMBER) DROP PICK GO TO TEMPLE (TEMPLE) SW (BOTTOM OF STAIRWAY) [STAIRWAY] U (TOP OF STAIRWAY) E (ORGAN ROOM) [ORGAN ROOM] GET KEYS W (TOP OF STAIRWAY) D (BOTTOM OF STAIRWAY) NE (TEMPLE) NW (TOP OF STAIRWAY) D (BOTTOM OF STAIRWAY) SE (BLACK SQUARE) [SQUARE] SE (VIOLET SQUARE) N (INDIGO SQUARE) E (BLUE SQUARE) E (GREEN SQUARE) SE (YELLOW SQUARE) S (ORANGE SQUARE) SW (RED SQUARE) E (WHITE SQUARE) SE (CRYPT) [CRYPT] E (SHRINE) GET STATUETTE UNLOCK DOOR WITH EBONY KEY OPEN DOOR E (BLACK LIBRARY) READ PAMPHLET W (SHRINE) W (CRYPT) OPEN SARCOPHAGUS WITH FINGER BONE LOOK SKULL GET EYE NW (WHITE SQUARE) NW (VIOLET SQUARE) N (INDIGO SQUARE) NW (BLUE SQUARE) E (GREEN SQUARE) SW (YELLOW SQUARE) SW (ORANGE SQUARE) NW (RED SQUARE) N (BLACK SQUARE) NW (BOTTOM OF STAIRWAY) U (TOP OF STAIRWAY) SE (TEMPLE) SE (BOTTOM OF STAIRWAY) [STAIRWAY] U (TOP OF STAIRWAY) [TOP OF STAIRWAY] GET RHINO D (BOTTOM OF STAIRWAY) NW (TEMPLE) GET BURNER N (ANTECHAMBER) OPEN SAFE AND PUT BURNER AND RHINO AND STATUETTE IN IT AND CLOSE SAFE GO TO FORK IN THE ROAD (FORK IN THE ROAD) S (OUTSIDE THE SHOP) BREAK WINDOWS S (SHOP FRONT) [SHOP] OPEN FLAP S (BEHIND THE COUNTER) OPEN TILL PRESS BUTTON GET COIN GO TO STABLE (STABLE) TURN OFF LAMP GET CAGE AND JAR DROP EBONY KEY AND FINGER BONE TURN ON LAMP GO TO JUNCTION CHAMBER (JUNCTION CHAMBER) NE (PASSAGE) PUT COIN IN SLOT E (CROSSROADS) S (T-JUNCTION) UNLOCK DOOR WITH IVORY KEY OPEN DOOR E (ZOO OFFICE) GET SPADE OPEN DRAWER AND GET KEY OPEN DOOR NE (WHITE PASSAGE) UNLOCK DOOR WITH GROTTY KEY OPEN DOOR NW (IN THE CAGE) CLOSE DOOR GET BIRD OPEN CAGE AND PUT BIRD IN IT CLOSE CAGE OPEN DOOR SE (WHITE PASSAGE) SW (ZOO OFFICE) GET FOOD W (T-JUNCTION) N (CROSSROADS) N (T-JUNCTION) W (HOT HOUSE) [HOT HOUSE] SHAKE TREE GET COCONUT OPEN JAR AND DROP IT CLOSE JAR GET SUCCULENTS E (T-JUNCTION) E (AVIARY) BREAK COCONUT WITH SPADE GIVE COCONUT TO MACAW W (T-JUNCTION) S (CROSSROADS) S (T-JUNCTION) W (INSECT HOUSE) GET SKIN E (What happens now might cause some people to panic, but you needn't worry!) (T-JUNCTION) N (CROSSROADS) N (T-JUNCTION) W (HOT HOUSE) GO TO CIRCULAR CHAMBER (CIRCULAR CHAMBER) GET GUM AND PICK AND CHEST NE (JUNCTION CHAMBER) SE (FORK IN THE ROAD) OPEN GATE SE (CEMETERY) [CEMETERY] GET BERRIES GO TO STABLE (STABLE) TURN OFF LAMP DROP ALL GET SKIN AND BERRIES AND EYE AND PIPE AND CUBE OPEN CHEST AND GET HEART GO TO MAIN BEDROOM (MAIN BEDROOM) MOVE PAINTING OPEN CABINET AND LOOK IN CABINET CLIMB BED USE PIPE TO PRESS TOP BUTTON (SECRET LABORATORY) LOOK CAULDRON DROP SKIN AND BERRIES AND EYE AND HEART AND CUBE IN CAULDRON OPEN SACHET GET ANTICUBE W (MAIN BEDROOM) GO TO STABLE (STABLE) SAY TO MYNAH BIRD, HOORAY (It might be that the Mynah bird just squawks loudly. Re-type this sentence until he repeats your 'Hooray') W (ON THE PATH) LOOK DOOR GET SHOE E (STABLE) GET LAMP AND GUM AND CAGE AND BOTTLE AND SUCCULENTS TURN ON LAMP GO TO BANK OF KEROVNIA (BANK OF KEROVNIA) OPEN DOOR ENTER BANK (IN THE BANK) [IN THE BANK] GET IN LINE LONGER CHEW GUM SHOW CARD TO TELLER (OFFICE) [OFFICE] DROP CAGE SHAKE BOTTLE DROP BOTTLE WAIT PUT GUM INTO KEYHOLE GO TO HOT PASSAGE (HOT PASSAGE) NW (ROOM OF HOT COALS) [ROOM OF HOT COALS] RUB FEET WITH SUCCULENTS U (FLIGHT OF STEPS) U (BOATHOUSE) [BOATHOUSE] SE (YELLOW ROOM) GET DIE SE (WHITE ROOM) SW (GREEN ROOM) GET GREEN DIE) NE (WHITE ROOM) SE (RED ROOM) GET RED DIE NW (WHITE ROOM) NE (BLUE ROOM) GET BLUE DIE SW (WHITE ROOM) RUB HORSESHOE ROLL RED DIE GIVE PUT RED DIE IN RED SLOT ROLL GREEN DIE FIVE PUT GREEN DIE IN GREEN SLOT ROLL BLUE DIE FIVE PUT BLUE DIE IN BLUE SLOT ROLL YELLOW DIE FIVE PUT YELLOW DIE IN YELLOW SLOT GET DIE PLASTIC NW (YELLOW ROOM) NW (BOATHOUSE) D (FLIGHT OF STEPS) RUB FEET WITH SUCCULENTS D (ROOM OF HOT COALS) SE (HOT PASSAGE) GO TO STABLE (STABLE) GET BAG GO TO BANK OF KEROVNIA (BANK OF KEROVNIA) OPEN SAFE AND PUT HORSESHOE AND SUCCULENTS IN IT AND CLOSE SAFE ENTER BANK (IN THE BANK) GET CARD PUT ANTICUBE AND DIE IN POCKET PLAY LUTE AND SING URFANORE PENDRA S (OFFICE) (This location proves that piracy is not preferable to buying programs. The version of a group called '42-Crew' gets stuck here; you simply cannot go East....) One of the NW statements is wrong in this solution. I have marked the one i suspect. please inform me if i had it wrong! (Eelco, SysOp of The Lamp) E (CUBICAL ROOM) GET DIE ROLL DIE SIX D (CUBICAL ROOM) ROLL DIE FIVE E (CUBICAL ROOM) ROLL DIE TWO D (CUBICAL ROOM) ROLL DIE ONE NW (CUBICAL ROOM) ROLL DIE FOUR D (CUBICAL ROOM) LOOK PILLAR LOOK MACHINE PUT DIE AND ANTICUBE ON MACHINE GET CUBE AND ANTICUBE GET WHITE GET ALL Here is acording to others a wrong direction given: Try NE (Eelco) NW (WHITE ROOM) NW (YELLOW ROOM) NW (BOATHOUSE) D (FLIGHT OF STEPS) RUB FEET WITH SUCCULENTS D (ROOM OF HOT COALS) SE (HOT PASSAGE) SE (JUNCTION CHAMBER) E (CAVE ENTRANCE) E (ON A HILL) E (SCRUB) E (SCRUB) E (ON THE JETTY) PULL BOAT TO JETTY ENTER BOAT THE END!!!!